Merge pull request #28778 from aaronfranke/lowercase-id

Change "ID" to lowercase "id"
This commit is contained in:
Rémi Verschelde 2019-05-09 16:27:18 +02:00 committed by GitHub
commit e581eb1359
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
24 changed files with 130 additions and 130 deletions

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@ -58,7 +58,7 @@ Error MessageQueue::push_call(ObjectID p_id, const StringName &p_method, const V
Message *msg = memnew_placement(&buffer[buffer_end], Message);
msg->args = p_argcount;
msg->instance_ID = p_id;
msg->instance_id = p_id;
msg->target = p_method;
msg->type = TYPE_CALL;
if (p_show_error)
@ -109,7 +109,7 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari
Message *msg = memnew_placement(&buffer[buffer_end], Message);
msg->args = 1;
msg->instance_ID = p_id;
msg->instance_id = p_id;
msg->target = p_prop;
msg->type = TYPE_SET;
@ -143,7 +143,7 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) {
Message *msg = memnew_placement(&buffer[buffer_end], Message);
msg->type = TYPE_NOTIFICATION;
msg->instance_ID = p_id;
msg->instance_id = p_id;
//msg->target;
msg->notification = p_notification;
@ -177,7 +177,7 @@ void MessageQueue::statistics() {
while (read_pos < buffer_end) {
Message *message = (Message *)&buffer[read_pos];
Object *target = ObjectDB::get_instance(message->instance_ID);
Object *target = ObjectDB::get_instance(message->instance_id);
if (target != NULL) {
@ -289,7 +289,7 @@ void MessageQueue::flush() {
_THREAD_SAFE_UNLOCK_
Object *target = ObjectDB::get_instance(message->instance_ID);
Object *target = ObjectDB::get_instance(message->instance_id);
if (target != NULL) {

View file

@ -54,7 +54,7 @@ class MessageQueue {
struct Message {
ObjectID instance_ID;
ObjectID instance_id;
StringName target;
int16_t type;
union {

View file

@ -1947,8 +1947,8 @@ Object::Object() {
_class_ptr = NULL;
_block_signals = false;
_predelete_ok = 0;
_instance_ID = 0;
_instance_ID = ObjectDB::add_instance(this);
_instance_id = 0;
_instance_id = ObjectDB::add_instance(this);
_can_translate = true;
_is_queued_for_deletion = false;
instance_binding_count = 0;
@ -2002,7 +2002,7 @@ Object::~Object() {
}
ObjectDB::remove_instance(this);
_instance_ID = 0;
_instance_id = 0;
_predelete_ok = 2;
if (!ScriptServer::are_languages_finished()) {
@ -2050,10 +2050,10 @@ void ObjectDB::remove_instance(Object *p_object) {
rw_lock->write_unlock();
}
Object *ObjectDB::get_instance(ObjectID p_instance_ID) {
Object *ObjectDB::get_instance(ObjectID p_instance_id) {
rw_lock->read_lock();
Object **obj = instances.getptr(p_instance_ID);
Object **obj = instances.getptr(p_instance_id);
rw_lock->read_unlock();
if (!obj)

View file

@ -465,7 +465,7 @@ private:
bool _block_signals;
int _predelete_ok;
Set<Object *> change_receptors;
ObjectID _instance_ID;
ObjectID _instance_id;
bool _predelete();
void _postinitialize();
bool _can_translate;
@ -577,7 +577,7 @@ public:
bool _is_gpl_reversed() const { return false; }
_FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_ID; }
_FORCE_INLINE_ ObjectID get_instance_id() const { return _instance_id; }
// this is used for editors
void add_change_receptor(Object *p_receptor);
@ -776,7 +776,7 @@ class ObjectDB {
public:
typedef void (*DebugFunc)(Object *p_obj);
static Object *get_instance(ObjectID p_instance_ID);
static Object *get_instance(ObjectID p_instance_id);
static void debug_objects(DebugFunc p_func);
static int get_object_count();

View file

@ -348,13 +348,13 @@ void BulletPhysicsServer::area_set_shape_disabled(RID p_area, int p_shape_idx, b
area->set_shape_disabled(p_shape_idx, p_disabled);
}
void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
void BulletPhysicsServer::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
return;
}
AreaBullet *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_instance_id(p_ID);
area->set_instance_id(p_id);
}
ObjectID BulletPhysicsServer::area_get_object_instance_id(RID p_area) const {
@ -569,11 +569,11 @@ void BulletPhysicsServer::body_clear_shapes(RID p_body) {
body->remove_all_shapes();
}
void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
void BulletPhysicsServer::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
CollisionObjectBullet *body = get_collisin_object(p_body);
ERR_FAIL_COND(!body);
body->set_instance_id(p_ID);
body->set_instance_id(p_id);
}
uint32_t BulletPhysicsServer::body_get_object_instance_id(RID p_body) const {

View file

@ -142,7 +142,7 @@ public:
virtual void area_remove_shape(RID p_area, int p_shape_idx);
virtual void area_clear_shapes(RID p_area);
virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
virtual ObjectID area_get_object_instance_id(RID p_area) const;
/// If you pass as p_area the SpaceBullet you can set some parameters as specified below
@ -189,7 +189,7 @@ public:
virtual void body_clear_shapes(RID p_body);
// Used for Rigid and Soft Bodies
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
virtual uint32_t body_get_object_instance_id(RID p_body) const;
virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable);

View file

@ -68,8 +68,8 @@ public class GodotLib {
public static native void singleton(String p_name, Object p_object);
public static native void method(String p_sname, String p_name, String p_ret, String[] p_params);
public static native String getGlobal(String p_key);
public static native void callobject(int p_ID, String p_method, Object[] p_params);
public static native void calldeferred(int p_ID, String p_method, Object[] p_params);
public static native void callobject(int p_id, String p_method, Object[] p_params);
public static native void calldeferred(int p_id, String p_method, Object[] p_params);
public static native void requestPermissionResult(String p_permission, boolean p_result);
public static native void setVirtualKeyboardHeight(int p_height);

View file

@ -52,7 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
_get_unique_ID = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
_set_screen_orientation = p_env->GetMethodID(cls, "setScreenOrientation", "(I)V");
@ -122,9 +122,9 @@ int GodotIOJavaWrapper::get_screen_dpi() {
}
String GodotIOJavaWrapper::get_unique_id() {
if (_get_unique_ID) {
if (_get_unique_id) {
JNIEnv *env = ThreadAndroid::get_env();
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_ID);
jstring s = (jstring)env->CallObjectMethod(godot_io_instance, _get_unique_id);
return jstring_to_string(s, env);
} else {
return String();

View file

@ -50,7 +50,7 @@ private:
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
jmethodID _get_unique_ID = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
jmethodID _set_screen_orientation = 0;

View file

@ -84,14 +84,14 @@ void OSIPhone::set_data_dir(String p_dir) {
memdelete(da);
};
void OSIPhone::set_unique_id(String p_ID) {
void OSIPhone::set_unique_id(String p_id) {
unique_ID = p_ID;
unique_id = p_id;
};
String OSIPhone::get_unique_id() const {
return unique_ID;
return unique_id;
};
void OSIPhone::initialize_core() {

View file

@ -107,7 +107,7 @@ private:
void queue_event(const Ref<InputEvent> &p_event);
String data_dir;
String unique_ID;
String unique_id;
String locale_code;
InputDefault *input;
@ -183,7 +183,7 @@ public:
void set_locale(String p_locale);
String get_locale() const;
void set_unique_id(String p_ID);
void set_unique_id(String p_id);
String get_unique_id() const;
virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);

View file

@ -115,15 +115,15 @@ void OptionButton::pressed() {
popup->popup();
}
void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID) {
void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) {
popup->add_icon_radio_check_item(p_icon, p_label, p_ID);
popup->add_icon_radio_check_item(p_icon, p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
void OptionButton::add_item(const String &p_label, int p_ID) {
void OptionButton::add_item(const String &p_label, int p_id) {
popup->add_radio_check_item(p_label, p_ID);
popup->add_radio_check_item(p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
@ -136,9 +136,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
}
void OptionButton::set_item_id(int p_idx, int p_ID) {
void OptionButton::set_item_id(int p_idx, int p_id) {
popup->set_item_id(p_idx, p_ID);
popup->set_item_id(p_idx, p_id);
}
void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@ -338,8 +338,8 @@ void OptionButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
// "selected" property must come after "items", otherwise GH-10213 occurs
ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID")));
ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID")));
ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id")));
}
OptionButton::OptionButton() {

View file

@ -59,12 +59,12 @@ protected:
static void _bind_methods();
public:
void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
void add_item(const String &p_label, int p_ID = -1);
void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1);
void add_item(const String &p_label, int p_id = -1);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_id(int p_idx, int p_ID);
void set_item_id(int p_idx, int p_id);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);

View file

@ -355,7 +355,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
int over = _get_mouse_over(m->get_position());
int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].id >= 0 ? items[over].id : over);
if (id < 0) {
mouse_over = -1;
@ -591,93 +591,93 @@ void PopupMenu::_notification(int p_what) {
}
}
void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.id = p_id;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID == -1 ? items.size() : p_ID;
item.id = p_id == -1 ? items.size() : p_id;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) {
void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.ID = p_ID;
item.id = p_id;
item.submenu = p_submenu;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.id = p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID == -1 ? items.size() : p_ID;
item.id = p_id == -1 ? items.size() : p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) {
add_check_item(p_label, p_ID, p_accel);
add_check_item(p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
add_icon_check_item(p_icon, p_label, p_ID, p_accel);
add_icon_check_item(p_icon, p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.id = p_id;
item.icon = p_icon;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
@ -686,14 +686,14 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
minimum_size_changed();
}
void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
items.push_back(item);
@ -701,14 +701,14 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
minimum_size_changed();
}
void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.id = p_id;
item.shortcut = p_shortcut;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
item.icon = p_icon;
@ -718,14 +718,14 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
minimum_size_changed();
}
void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@ -734,21 +734,21 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
minimum_size_changed();
}
void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
add_check_shortcut(p_shortcut, p_ID, p_global);
add_check_shortcut(p_shortcut, p_id, p_global);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.id = p_id;
item.max_states = p_max_states;
item.state = p_default_state;
items.push_back(item);
@ -782,10 +782,10 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
update();
minimum_size_changed();
}
void PopupMenu::set_item_id(int p_idx, int p_ID) {
void PopupMenu::set_item_id(int p_idx, int p_id) {
ERR_FAIL_INDEX(p_idx, items.size());
items.write[p_idx].ID = p_ID;
items.write[p_idx].id = p_id;
update();
minimum_size_changed();
@ -881,14 +881,14 @@ bool PopupMenu::is_item_checked(int p_idx) const {
int PopupMenu::get_item_id(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
return items[p_idx].ID;
return items[p_idx].id;
}
int PopupMenu::get_item_index(int p_ID) const {
int PopupMenu::get_item_index(int p_id) const {
for (int i = 0; i < items.size(); i++) {
if (items[i].ID == p_ID)
if (items[i].id == p_id)
return i;
}
@ -1077,7 +1077,7 @@ void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item, items.size());
ERR_FAIL_COND(items[p_item].separator);
int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
int id = items[p_item].id >= 0 ? items[p_item].id : p_item;
//hide all parent PopupMenus
Node *next = get_parent();
@ -1139,7 +1139,7 @@ void PopupMenu::add_separator(const String &p_text) {
Item sep;
sep.separator = true;
sep.ID = -1;
sep.id = -1;
if (p_text != String()) {
sep.text = p_text;
sep.xl_text = tr(p_text);
@ -1415,8 +1415,8 @@ void PopupMenu::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID")));
ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
}

View file

@ -55,7 +55,7 @@ class PopupMenu : public Popup {
int state;
bool separator;
bool disabled;
int ID;
int id;
Variant metadata;
String submenu;
String tooltip;
@ -120,26 +120,26 @@ protected:
static void _bind_methods();
public:
void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1);
void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
void set_item_id(int p_idx, int p_ID);
void set_item_id(int p_idx, int p_id);
void set_item_accelerator(int p_idx, uint32_t p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
@ -161,7 +161,7 @@ public:
Ref<Texture> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
int get_item_id(int p_idx) const;
int get_item_index(int p_ID) const;
int get_item_index(int p_id) const;
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;

View file

@ -365,7 +365,7 @@ void PhysicsServerSW::area_set_shape_disabled(RID p_area, int p_shape_idx, bool
area->set_shape_as_disabled(p_shape_idx, p_disabled);
}
void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
SpaceSW *space = space_owner.get(p_area);
@ -373,7 +373,7 @@ void PhysicsServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID)
}
AreaSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_instance_id(p_ID);
area->set_instance_id(p_id);
}
ObjectID PhysicsServerSW::area_get_object_instance_id(RID p_area) const {
@ -673,12 +673,12 @@ uint32_t PhysicsServerSW::body_get_collision_mask(RID p_body) const {
return body->get_collision_mask();
}
void PhysicsServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
void PhysicsServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
body->set_instance_id(p_ID);
body->set_instance_id(p_id);
};
uint32_t PhysicsServerSW::body_get_object_instance_id(RID p_body) const {

View file

@ -132,7 +132,7 @@ public:
virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
virtual ObjectID area_get_object_instance_id(RID p_area) const;
virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value);
@ -176,7 +176,7 @@ public:
virtual void body_remove_shape(RID p_body, int p_shape_idx);
virtual void body_clear_shapes(RID p_body);
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
virtual uint32_t body_get_object_instance_id(RID p_body) const;
virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable);

View file

@ -460,7 +460,7 @@ void Physics2DServerSW::area_clear_shapes(RID p_area) {
area->remove_shape(0);
}
void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID) {
void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.get(p_area);
@ -468,7 +468,7 @@ void Physics2DServerSW::area_attach_object_instance_id(RID p_area, ObjectID p_ID
}
Area2DSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_instance_id(p_ID);
area->set_instance_id(p_id);
}
ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const {
@ -481,7 +481,7 @@ ObjectID Physics2DServerSW::area_get_object_instance_id(RID p_area) const {
return area->get_instance_id();
}
void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID) {
void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.get(p_area);
@ -489,7 +489,7 @@ void Physics2DServerSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_ID
}
Area2DSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
area->set_canvas_instance_id(p_ID);
area->set_canvas_instance_id(p_id);
}
ObjectID Physics2DServerSW::area_get_canvas_instance_id(RID p_area) const {
@ -763,12 +763,12 @@ Physics2DServerSW::CCDMode Physics2DServerSW::body_get_continuous_collision_dete
return body->get_continuous_collision_detection_mode();
}
void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_ID) {
void Physics2DServerSW::body_attach_object_instance_id(RID p_body, uint32_t p_id) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
body->set_instance_id(p_ID);
body->set_instance_id(p_id);
};
uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const {
@ -779,12 +779,12 @@ uint32_t Physics2DServerSW::body_get_object_instance_id(RID p_body) const {
return body->get_instance_id();
};
void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_ID) {
void Physics2DServerSW::body_attach_canvas_instance_id(RID p_body, uint32_t p_id) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
body->set_canvas_instance_id(p_ID);
body->set_canvas_instance_id(p_id);
};
uint32_t Physics2DServerSW::body_get_canvas_instance_id(RID p_body) const {

View file

@ -144,10 +144,10 @@ public:
virtual void area_remove_shape(RID p_area, int p_shape_idx);
virtual void area_clear_shapes(RID p_area);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID);
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id);
virtual ObjectID area_get_object_instance_id(RID p_area) const;
virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_ID);
virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id);
virtual ObjectID area_get_canvas_instance_id(RID p_area) const;
virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value);
@ -191,10 +191,10 @@ public:
virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled);
virtual void body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, float p_margin);
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID);
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id);
virtual uint32_t body_get_object_instance_id(RID p_body) const;
virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_ID);
virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_id);
virtual uint32_t body_get_canvas_instance_id(RID p_body) const;
virtual void body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode);

View file

@ -348,10 +348,10 @@ public:
virtual void area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) = 0;
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0;
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) = 0;
virtual ObjectID area_get_object_instance_id(RID p_area) const = 0;
virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_ID) = 0;
virtual void area_attach_canvas_instance_id(RID p_area, ObjectID p_id) = 0;
virtual ObjectID area_get_canvas_instance_id(RID p_area) const = 0;
virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0;
@ -404,10 +404,10 @@ public:
virtual void body_remove_shape(RID p_body, int p_shape_idx) = 0;
virtual void body_clear_shapes(RID p_body) = 0;
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0;
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id) = 0;
virtual uint32_t body_get_object_instance_id(RID p_body) const = 0;
virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_ID) = 0;
virtual void body_attach_canvas_instance_id(RID p_body, uint32_t p_id) = 0;
virtual uint32_t body_get_canvas_instance_id(RID p_body) const = 0;
enum CCDMode {

View file

@ -333,7 +333,7 @@ public:
virtual void area_set_shape_disabled(RID p_area, int p_shape_idx, bool p_disabled) = 0;
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_ID) = 0;
virtual void area_attach_object_instance_id(RID p_area, ObjectID p_id) = 0;
virtual ObjectID area_get_object_instance_id(RID p_area) const = 0;
virtual void area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) = 0;
@ -385,7 +385,7 @@ public:
virtual void body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) = 0;
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_ID) = 0;
virtual void body_attach_object_instance_id(RID p_body, uint32_t p_id) = 0;
virtual uint32_t body_get_object_instance_id(RID p_body) const = 0;
virtual void body_set_enable_continuous_collision_detection(RID p_body, bool p_enable) = 0;

View file

@ -607,12 +607,12 @@ void VisualServerScene::instance_set_transform(RID p_instance, const Transform &
instance->transform = p_transform;
_instance_queue_update(instance, true);
}
void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) {
void VisualServerScene::instance_attach_object_instance_id(RID p_instance, ObjectID p_id) {
Instance *instance = instance_owner.get(p_instance);
ERR_FAIL_COND(!instance);
instance->object_ID = p_ID;
instance->object_id = p_id;
}
void VisualServerScene::instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) {
@ -791,10 +791,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_aabb(const AABB &p_aabb, RID
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
if (instance->object_ID == 0)
if (instance->object_id == 0)
continue;
instances.push_back(instance->object_ID);
instances.push_back(instance->object_id);
}
return instances;
@ -813,10 +813,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_ray(const Vector3 &p_from, co
for (int i = 0; i < culled; i++) {
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
if (instance->object_ID == 0)
if (instance->object_id == 0)
continue;
instances.push_back(instance->object_ID);
instances.push_back(instance->object_id);
}
return instances;
@ -837,10 +837,10 @@ Vector<ObjectID> VisualServerScene::instances_cull_convex(const Vector<Plane> &p
Instance *instance = cull[i];
ERR_CONTINUE(!instance);
if (instance->object_ID == 0)
if (instance->object_id == 0)
continue;
instances.push_back(instance->object_ID);
instances.push_back(instance->object_id);
}
return instances;

View file

@ -174,7 +174,7 @@ public:
AABB transformed_aabb;
AABB *custom_aabb; // <Zylann> would using aabb directly with a bool be better?
float extra_margin;
uint32_t object_ID;
uint32_t object_id;
float lod_begin;
float lod_end;
@ -211,7 +211,7 @@ public:
extra_margin = 0;
object_ID = 0;
object_id = 0;
visible = true;
lod_begin = 0;
@ -457,7 +457,7 @@ public:
virtual void instance_set_scenario(RID p_instance, RID p_scenario); // from can be mesh, light, poly, area and portal so far.
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask);
virtual void instance_set_transform(RID p_instance, const Transform &p_transform);
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID);
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id);
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight);
virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material);
virtual void instance_set_visible(RID p_instance, bool p_visible);

View file

@ -814,7 +814,7 @@ public:
virtual void instance_set_scenario(RID p_instance, RID p_scenario) = 0; // from can be mesh, light, poly, area and portal so far.
virtual void instance_set_layer_mask(RID p_instance, uint32_t p_mask) = 0;
virtual void instance_set_transform(RID p_instance, const Transform &p_transform) = 0;
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_ID) = 0;
virtual void instance_attach_object_instance_id(RID p_instance, ObjectID p_id) = 0;
virtual void instance_set_blend_shape_weight(RID p_instance, int p_shape, float p_weight) = 0;
virtual void instance_set_surface_material(RID p_instance, int p_surface, RID p_material) = 0;
virtual void instance_set_visible(RID p_instance, bool p_visible) = 0;