Add ability to set oneshot connection from Editor
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19a8f9b74d
commit
e6047912fe
2 changed files with 17 additions and 4 deletions
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@ -163,6 +163,7 @@ void ConnectDialog::edit(Node *p_node) {
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dst_path->set_text("");
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dst_method->set_text("");
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deferred->set_pressed(false);
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oneshot->set_pressed(false);
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cdbinds->params.clear();
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cdbinds->notify_changed();
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}
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@ -196,6 +197,11 @@ bool ConnectDialog::get_deferred() const {
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return deferred->is_pressed();
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}
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bool ConnectDialog::get_oneshot() const {
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return oneshot->is_pressed();
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}
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StringName ConnectDialog::get_dst_method() const {
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String txt=dst_method->get_text();
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@ -423,11 +429,12 @@ ConnectDialog::ConnectDialog() {
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dstm_hb->add_child(make_callback);
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deferred = memnew( CheckButton );
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deferred->set_toggle_mode(true);
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deferred->set_pressed(true);
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deferred->set_text("Deferred");
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dstm_hb->add_child(deferred);
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oneshot = memnew( CheckButton );
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oneshot->set_text("Oneshot");
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dstm_hb->add_child(oneshot);
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/*
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realtime = memnew( CheckButton );
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@ -496,11 +503,13 @@ void ConnectionsDialog::_connect() {
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StringName dst_method=connect_dialog->get_dst_method();
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bool defer=connect_dialog->get_deferred();
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bool oshot=connect_dialog->get_oneshot();
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Vector<Variant> binds = connect_dialog->get_binds();
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StringArray args = it->get_metadata(0).operator Dictionary()["args"];
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int flags = CONNECT_PERSIST | (defer?CONNECT_DEFERRED:0) | (oshot?CONNECT_ONESHOT:0);
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undo_redo->create_action("Connect '"+signal+"' to '"+String(dst_method)+"'");
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undo_redo->add_do_method(node,"connect",signal,target,dst_method,binds,CONNECT_PERSIST | (defer?CONNECT_DEFERRED:0));
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undo_redo->add_do_method(node,"connect",signal,target,dst_method,binds,flags);
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undo_redo->add_undo_method(node,"disconnect",signal,target,dst_method);
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undo_redo->add_do_method(this,"update_tree");
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undo_redo->add_undo_method(this,"update_tree");
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@ -731,6 +740,8 @@ void ConnectionsDialog::update_tree() {
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String path = String(node->get_path_to(target))+" :: "+c.method+"()";
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if (c.flags&CONNECT_DEFERRED)
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path+=" (deferred)";
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if (c.flags&CONNECT_ONESHOT)
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path+=" (oneshot)";
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if (c.binds.size()) {
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path+=" binds( ";
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@ -58,6 +58,7 @@ class ConnectDialog : public ConfirmationDialog {
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//MenuButton *dst_method_list;
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OptionButton *type_list;
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CheckButton *deferred;
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CheckButton *oneshot;
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CheckButton *make_callback;
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PropertyEditor *bind_editor;
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Node *node;
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@ -80,6 +81,7 @@ public:
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NodePath get_dst_path() const;
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StringName get_dst_method() const;
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bool get_deferred() const;
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bool get_oneshot() const;
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Vector<Variant> get_binds() const;
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void set_dst_method(const StringName& p_method);
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void set_dst_node(Node* p_node);
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