Remove slash delimiter from NavigationMesh properties

Remove slash delimiter from NavigationMesh properties.

(cherry picked from commit 2c059dcfcb)
This commit is contained in:
smix8 2022-06-08 16:31:51 +02:00 committed by Rémi Verschelde
parent e5c9f90bce
commit e629622598
4 changed files with 109 additions and 60 deletions

View file

@ -34,7 +34,7 @@
<return type="bool" /> <return type="bool" />
<argument index="0" name="bit" type="int" /> <argument index="0" name="bit" type="int" />
<description> <description>
Returns whether the specified [code]bit[/code] of the [member geometry/collision_mask] is set. Returns whether the specified [code]bit[/code] of the [member geometry_collision_mask] is set.
</description> </description>
</method> </method>
<method name="get_polygon"> <method name="get_polygon">
@ -61,8 +61,8 @@
<argument index="0" name="bit" type="int" /> <argument index="0" name="bit" type="int" />
<argument index="1" name="value" type="bool" /> <argument index="1" name="value" type="bool" />
<description> <description>
If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member geometry/collision_mask]. If [code]value[/code] is [code]true[/code], sets the specified [code]bit[/code] in the [member geometry_collision_mask].
If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member geometry/collision_mask]. If [code]value[/code] is [code]false[/code], clears the specified [code]bit[/code] in the [member geometry_collision_mask].
</description> </description>
</method> </method>
<method name="set_vertices"> <method name="set_vertices">
@ -74,75 +74,75 @@
</method> </method>
</methods> </methods>
<members> <members>
<member name="agent/height" type="float" setter="set_agent_height" getter="get_agent_height" default="1.5"> <member name="agent_height" type="float" setter="set_agent_height" getter="get_agent_height" default="1.5">
The minimum floor to ceiling height that will still allow the floor area to be considered walkable. The minimum floor to ceiling height that will still allow the floor area to be considered walkable.
[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/height]. [b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_height].
</member> </member>
<member name="agent/max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.25"> <member name="agent_max_climb" type="float" setter="set_agent_max_climb" getter="get_agent_max_climb" default="0.25">
The minimum ledge height that is considered to still be traversable. The minimum ledge height that is considered to still be traversable.
[b]Note:[/b] While baking, this value will be rounded down to the nearest multiple of [member cell/height]. [b]Note:[/b] While baking, this value will be rounded down to the nearest multiple of [member cell_height].
</member> </member>
<member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0"> <member name="agent_max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0">
The maximum slope that is considered walkable, in degrees. The maximum slope that is considered walkable, in degrees.
</member> </member>
<member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.5"> <member name="agent_radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.5">
The distance to erode/shrink the walkable area of the heightfield away from obstructions. The distance to erode/shrink the walkable area of the heightfield away from obstructions.
[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size]. [b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_size].
</member> </member>
<member name="cell/height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.25"> <member name="cell_height" type="float" setter="set_cell_height" getter="get_cell_height" default="0.25">
The Y axis cell size to use for fields. The Y axis cell size to use for fields.
</member> </member>
<member name="cell/size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.25"> <member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.25">
The XZ plane cell size to use for fields. The XZ plane cell size to use for fields.
</member> </member>
<member name="detail/sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0"> <member name="detail_sample_distance" type="float" setter="set_detail_sample_distance" getter="get_detail_sample_distance" default="6.0">
The sampling distance to use when generating the detail mesh, in cell unit. The sampling distance to use when generating the detail mesh, in cell unit.
</member> </member>
<member name="detail/sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="5.0"> <member name="detail_sample_max_error" type="float" setter="set_detail_sample_max_error" getter="get_detail_sample_max_error" default="5.0">
The maximum distance the detail mesh surface should deviate from heightfield, in cell unit. The maximum distance the detail mesh surface should deviate from heightfield, in cell unit.
</member> </member>
<member name="edge/max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3"> <member name="edge_max_error" type="float" setter="set_edge_max_error" getter="get_edge_max_error" default="1.3">
The maximum distance a simplfied contour's border edges should deviate the original raw contour. The maximum distance a simplfied contour's border edges should deviate the original raw contour.
</member> </member>
<member name="edge/max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0"> <member name="edge_max_length" type="float" setter="set_edge_max_length" getter="get_edge_max_length" default="12.0">
The maximum allowed length for contour edges along the border of the mesh. The maximum allowed length for contour edges along the border of the mesh.
[b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size]. [b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell_size].
</member> </member>
<member name="filter/filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false"> <member name="filter_ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
If [code]true[/code], marks walkable spans as not walkable if the clearance above the span is less than [member agent/height].
</member>
<member name="filter/ledge_spans" type="bool" setter="set_filter_ledge_spans" getter="get_filter_ledge_spans" default="false">
If [code]true[/code], marks spans that are ledges as non-walkable. If [code]true[/code], marks spans that are ledges as non-walkable.
</member> </member>
<member name="filter/low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false"> <member name="filter_low_hanging_obstacles" type="bool" setter="set_filter_low_hanging_obstacles" getter="get_filter_low_hanging_obstacles" default="false">
If [code]true[/code], marks non-walkable spans as walkable if their maximum is within [member agent/max_climb] of a walkable neighbor. If [code]true[/code], marks non-walkable spans as walkable if their maximum is within [member agent_max_climb] of a walkable neighbor.
</member> </member>
<member name="geometry/collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask"> <member name="filter_walkable_low_height_spans" type="bool" setter="set_filter_walkable_low_height_spans" getter="get_filter_walkable_low_height_spans" default="false">
If [code]true[/code], marks walkable spans as not walkable if the clearance above the span is less than [member agent_height].
</member>
<member name="geometry_collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295">
The physics layers to scan for static colliders. The physics layers to scan for static colliders.
Only used when [member geometry/parsed_geometry_type] is [constant PARSED_GEOMETRY_STATIC_COLLIDERS] or [constant PARSED_GEOMETRY_BOTH]. Only used when [member geometry_parsed_geometry_type] is [constant PARSED_GEOMETRY_STATIC_COLLIDERS] or [constant PARSED_GEOMETRY_BOTH].
</member> </member>
<member name="geometry/parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" enum="NavigationMesh.ParsedGeometryType" default="0"> <member name="geometry_parsed_geometry_type" type="int" setter="set_parsed_geometry_type" getter="get_parsed_geometry_type" enum="NavigationMesh.ParsedGeometryType" default="0">
Determines which type of nodes will be parsed as geometry. See [enum ParsedGeometryType] for possible values. Determines which type of nodes will be parsed as geometry. See [enum ParsedGeometryType] for possible values.
</member> </member>
<member name="geometry/source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" enum="NavigationMesh.SourceGeometryMode" default="0"> <member name="geometry_source_geometry_mode" type="int" setter="set_source_geometry_mode" getter="get_source_geometry_mode" enum="NavigationMesh.SourceGeometryMode" default="0">
The source of the geometry used when baking. See [enum SourceGeometryMode] for possible values. The source of the geometry used when baking. See [enum SourceGeometryMode] for possible values.
</member> </member>
<member name="geometry/source_group_name" type="String" setter="set_source_group_name" getter="get_source_group_name"> <member name="geometry_source_group_name" type="String" setter="set_source_group_name" getter="get_source_group_name" default="&quot;navmesh&quot;">
The name of the group to scan for geometry. The name of the group to scan for geometry.
Only used when [member geometry/source_geometry_mode] is [constant SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN] or [constant SOURCE_GEOMETRY_GROUPS_EXPLICIT]. Only used when [member geometry_source_geometry_mode] is [constant SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN] or [constant SOURCE_GEOMETRY_GROUPS_EXPLICIT].
</member> </member>
<member name="polygon/verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0"> <member name="polygon_verts_per_poly" type="float" setter="set_verts_per_poly" getter="get_verts_per_poly" default="6.0">
The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process. The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process.
</member> </member>
<member name="region/merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0"> <member name="region_merge_size" type="float" setter="set_region_merge_size" getter="get_region_merge_size" default="20.0">
Any regions with a size smaller than this will be merged with larger regions if possible. Any regions with a size smaller than this will be merged with larger regions if possible.
[b]Note:[/b] This value will be squared to calculate the number of cells. For example, a value of 20 will set the number of cells to 400. [b]Note:[/b] This value will be squared to calculate the number of cells. For example, a value of 20 will set the number of cells to 400.
</member> </member>
<member name="region/min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="2.0"> <member name="region_min_size" type="float" setter="set_region_min_size" getter="get_region_min_size" default="2.0">
The minimum size of a region for it to be created. The minimum size of a region for it to be created.
[b]Note:[/b] This value will be squared to calculate the minimum number of cells allowed to form isolated island areas. For example, a value of 8 will set the number of cells to 64. [b]Note:[/b] This value will be squared to calculate the minimum number of cells allowed to form isolated island areas. For example, a value of 8 will set the number of cells to 64.
</member> </member>
<member name="sample_partition_type/sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" enum="NavigationMesh.SamplePartitionType" default="0"> <member name="sample_partition_type" type="int" setter="set_sample_partition_type" getter="get_sample_partition_type" enum="NavigationMesh.SamplePartitionType" default="0">
Partitioning algorithm for creating the navigation mesh polys. See [enum SamplePartitionType] for possible values. Partitioning algorithm for creating the navigation mesh polys. See [enum SamplePartitionType] for possible values.
</member> </member>
</members> </members>
@ -163,7 +163,7 @@
Parses mesh instances as geometry. This includes [MeshInstance], [CSGShape], and [GridMap] nodes. Parses mesh instances as geometry. This includes [MeshInstance], [CSGShape], and [GridMap] nodes.
</constant> </constant>
<constant name="PARSED_GEOMETRY_STATIC_COLLIDERS" value="1" enum="ParsedGeometryType"> <constant name="PARSED_GEOMETRY_STATIC_COLLIDERS" value="1" enum="ParsedGeometryType">
Parses [StaticBody] colliders as geometry. The collider should be in any of the layers specified by [member geometry/collision_mask]. Parses [StaticBody] colliders as geometry. The collider should be in any of the layers specified by [member geometry_collision_mask].
</constant> </constant>
<constant name="PARSED_GEOMETRY_BOTH" value="2" enum="ParsedGeometryType"> <constant name="PARSED_GEOMETRY_BOTH" value="2" enum="ParsedGeometryType">
Both [constant PARSED_GEOMETRY_MESH_INSTANCES] and [constant PARSED_GEOMETRY_STATIC_COLLIDERS]. Both [constant PARSED_GEOMETRY_MESH_INSTANCES] and [constant PARSED_GEOMETRY_STATIC_COLLIDERS].
@ -175,10 +175,10 @@
Scans the child nodes of [NavigationMeshInstance] recursively for geometry. Scans the child nodes of [NavigationMeshInstance] recursively for geometry.
</constant> </constant>
<constant name="SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN" value="1" enum="SourceGeometryMode"> <constant name="SOURCE_GEOMETRY_GROUPS_WITH_CHILDREN" value="1" enum="SourceGeometryMode">
Scans nodes in a group and their child nodes recursively for geometry. The group is specified by [member geometry/source_group_name]. Scans nodes in a group and their child nodes recursively for geometry. The group is specified by [member geometry_source_group_name].
</constant> </constant>
<constant name="SOURCE_GEOMETRY_GROUPS_EXPLICIT" value="2" enum="SourceGeometryMode"> <constant name="SOURCE_GEOMETRY_GROUPS_EXPLICIT" value="2" enum="SourceGeometryMode">
Uses nodes in a group for geometry. The group is specified by [member geometry/source_group_name]. Uses nodes in a group for geometry. The group is specified by [member geometry_source_group_name].
</constant> </constant>
<constant name="SOURCE_GEOMETRY_MAX" value="3" enum="SourceGeometryMode"> <constant name="SOURCE_GEOMETRY_MAX" value="3" enum="SourceGeometryMode">
Represents the size of the [enum SourceGeometryMode] enum. Represents the size of the [enum SourceGeometryMode] enum.

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@ -17,7 +17,7 @@
<argument index="0" name="nav_mesh" type="NavigationMesh" /> <argument index="0" name="nav_mesh" type="NavigationMesh" />
<argument index="1" name="root_node" type="Node" /> <argument index="1" name="root_node" type="Node" />
<description> <description>
Bakes navigation data to the provided [code]nav_mesh[/code] by parsing child nodes under the provided [code]root_node[/code] or a specific group of nodes for potential source geometry. The parse behavior can be controlled with the [member NavigationMesh.geometry/parsed_geometry_type] and [member NavigationMesh.geometry/source_geometry_mode] properties on the [NavigationMesh] resource. Bakes navigation data to the provided [code]nav_mesh[/code] by parsing child nodes under the provided [code]root_node[/code] or a specific group of nodes for potential source geometry. The parse behavior can be controlled with the [member NavigationMesh.geometry_parsed_geometry_type] and [member NavigationMesh.geometry_source_geometry_mode] properties on the [NavigationMesh] resource.
</description> </description>
</method> </method>
<method name="clear"> <method name="clear">

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@ -479,29 +479,36 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices"); ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "polygons", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_polygons", "_get_polygons");
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type"); ADD_GROUP("Sampling", "sample_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type"); ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); ADD_GROUP("Geometry", "geometry_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry/source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_parsed_geometry_type", PROPERTY_HINT_ENUM, "Mesh Instances,Static Colliders,Both"), "set_parsed_geometry_type", "get_parsed_geometry_type");
ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry/source_group_name"), "set_source_group_name", "get_source_group_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "geometry_source_geometry_mode", PROPERTY_HINT_ENUM, "Navmesh Children, Group With Children, Group Explicit"), "set_source_geometry_mode", "get_source_geometry_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_size", "get_cell_size"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "geometry_source_group_name"), "set_source_group_name", "get_source_group_name");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_height", "get_cell_height"); ADD_GROUP("Cells", "cell_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_height", "get_agent_height"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell_height", PROPERTY_HINT_RANGE, "0.01,500.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb"); ADD_GROUP("Agents", "agent_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.02,90.0,0.01"), "set_agent_max_slope", "get_agent_max_slope"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_height", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_radius", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_max_climb", PROPERTY_HINT_RANGE, "0.0,500.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_max_slope", PROPERTY_HINT_RANGE, "0.02,90.0,0.01"), "set_agent_max_slope", "get_agent_max_slope");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error"); ADD_GROUP("Regions", "region_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "region_min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "region_merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error"); ADD_GROUP("Edges", "edge_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge_max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans"); ADD_GROUP("Polygons", "polygon_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon_verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
ADD_GROUP("Details", "detail_");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail_sample_distance", PROPERTY_HINT_RANGE, "0.1,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail_sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
ADD_GROUP("Filters", "filter_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_walkable_low_height_spans"), "set_filter_walkable_low_height_spans", "get_filter_walkable_low_height_spans");
BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_WATERSHED);
BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE); BIND_ENUM_CONSTANT(SAMPLE_PARTITION_MONOTONE);
@ -535,6 +542,43 @@ void NavigationMesh::_validate_property(PropertyInfo &property) const {
} }
} }
#ifndef DISABLE_DEPRECATED
bool NavigationMesh::_set(const StringName &p_name, const Variant &p_value) {
String name = p_name;
if (name.find("/") != -1) {
// Compatibility with pre-3.5 "category/path" property names.
name = name.replace("/", "_");
if (name == "sample_partition_type_sample_partition_type") {
set("sample_partition_type", p_value);
} else if (name == "filter_filter_walkable_low_height_spans") {
set("filter_walkable_low_height_spans", p_value);
} else {
set(name, p_value);
}
return true;
}
return false;
}
bool NavigationMesh::_get(const StringName &p_name, Variant &r_ret) const {
String name = p_name;
if (name.find("/") != -1) {
// Compatibility with pre-3.5 "category/path" property names.
name = name.replace("/", "_");
if (name == "sample_partition_type_sample_partition_type") {
r_ret = get("sample_partition_type");
} else if (name == "filter_filter_walkable_low_height_spans") {
r_ret = get("filter_walkable_low_height_spans");
} else {
r_ret = get(name);
}
return true;
}
return false;
}
#endif // DISABLE_DEPRECATED
NavigationMesh::NavigationMesh() { NavigationMesh::NavigationMesh() {
cell_size = 0.25f; cell_size = 0.25f;
cell_height = 0.25f; cell_height = 0.25f;

View file

@ -59,6 +59,11 @@ protected:
static void _bind_methods(); static void _bind_methods();
virtual void _validate_property(PropertyInfo &property) const; virtual void _validate_property(PropertyInfo &property) const;
#ifndef DISABLE_DEPRECATED
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
#endif // DISABLE_DEPRECATED
void _set_polygons(const Array &p_array); void _set_polygons(const Array &p_array);
Array _get_polygons() const; Array _get_polygons() const;