diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index c13a72698b6..dd8d0e21411 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -235,6 +235,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const { if (p_edit_state == GEN_EDIT_STATE_MAIN) { //for the main scene, use the resource as is res->configure_for_local_scene(base, resources_local_to_scene); + resources_local_to_scene[res] = res; } else { //for instances, a copy must be made @@ -244,9 +245,6 @@ Node *SceneState::instance(GenEditState p_edit_state) const { res = local_dupe; value = local_dupe; } - - //this here may reference nodes not iniialized so this line is commented and used after loading all nodes - //res->setup_local_to_scene(); } //must make a copy, because this res is local to scene }