diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index bb8aa8c9db8..11a681b2355 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -4146,13 +4146,17 @@ Use the ACES tonemapper. - + + Lowest quality of roughness filter for screen-space reflections. Rough materials will not have blurrier screen-space reflections compared to smooth (non-rough) materials. This is the fastest option. - + + Low quality of roughness filter for screen-space reflections. - + + Medium quality of roughness filter for screen-space reflections. - + + High quality of roughness filter for screen-space reflections. This is the slowest option. Lowest quality of screen-space ambient occlusion. diff --git a/servers/rendering/renderer_rd/effects_rd.cpp b/servers/rendering/renderer_rd/effects_rd.cpp index 7883a2d8165..fe3863fec77 100644 --- a/servers/rendering/renderer_rd/effects_rd.cpp +++ b/servers/rendering/renderer_rd/effects_rd.cpp @@ -646,13 +646,13 @@ void EffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal_roughness, R ssr.push_constant.metallic_mask[3] = CLAMP(p_metallic_mask.a * 255.0, 0, 255); store_camera(p_camera, ssr.push_constant.projection); - RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr.pipelines[(p_roughness_quality != RS::ENV_SSR_ROUGNESS_QUALITY_DISABLED) ? SCREEN_SPACE_REFLECTION_ROUGH : SCREEN_SPACE_REFLECTION_NORMAL]); + RD::get_singleton()->compute_list_bind_compute_pipeline(compute_list, ssr.pipelines[(p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) ? SCREEN_SPACE_REFLECTION_ROUGH : SCREEN_SPACE_REFLECTION_NORMAL]); RD::get_singleton()->compute_list_set_push_constant(compute_list, &ssr.push_constant, sizeof(ScreenSpaceReflectionPushConstant)); RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output_blur, p_scale_depth), 0); - if (p_roughness_quality != RS::ENV_SSR_ROUGNESS_QUALITY_DISABLED) { + if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) { RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_compute_uniform_set_from_image_pair(p_output, p_blur_radius), 1); } else { RD::get_singleton()->compute_list_bind_uniform_set(compute_list, _get_uniform_set_from_image(p_output), 1); @@ -663,7 +663,7 @@ void EffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal_roughness, R RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_screen_size.width, p_screen_size.height, 1); } - if (p_roughness_quality != RS::ENV_SSR_ROUGNESS_QUALITY_DISABLED) { + if (p_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED) { //blur RD::get_singleton()->compute_list_add_barrier(compute_list); @@ -675,10 +675,10 @@ void EffectsRD::screen_space_reflection(RID p_diffuse, RID p_normal_roughness, R ssr_filter.push_constant.proj_info[2] = (1.0f - p_camera.matrix[0][2]) / p_camera.matrix[0][0]; ssr_filter.push_constant.proj_info[3] = (1.0f + p_camera.matrix[1][2]) / p_camera.matrix[1][1]; ssr_filter.push_constant.vertical = 0; - if (p_roughness_quality == RS::ENV_SSR_ROUGNESS_QUALITY_LOW) { + if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_LOW) { ssr_filter.push_constant.steps = p_max_steps / 3; ssr_filter.push_constant.increment = 3; - } else if (p_roughness_quality == RS::ENV_SSR_ROUGNESS_QUALITY_MEDIUM) { + } else if (p_roughness_quality == RS::ENV_SSR_ROUGHNESS_QUALITY_MEDIUM) { ssr_filter.push_constant.steps = p_max_steps / 2; ssr_filter.push_constant.increment = 2; } else { diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 948340f469f..db8f5461cf9 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -1980,7 +1980,7 @@ void RendererSceneRenderRD::_process_ssr(RID p_render_buffers, RID p_dest_frameb rb->ssr.normal_scaled = RD::get_singleton()->texture_create(tf, RD::TextureView()); } - if (ssr_roughness_quality != RS::ENV_SSR_ROUGNESS_QUALITY_DISABLED && !rb->ssr.blur_radius[0].is_valid()) { + if (ssr_roughness_quality != RS::ENV_SSR_ROUGHNESS_QUALITY_DISABLED && !rb->ssr.blur_radius[0].is_valid()) { RD::TextureFormat tf; tf.format = RD::DATA_FORMAT_R8_UNORM; tf.width = rb->internal_width / 2; diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.h b/servers/rendering/renderer_rd/renderer_scene_render_rd.h index 09c828ba377..47bc0af1db7 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.h +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.h @@ -428,7 +428,7 @@ private: bool glow_bicubic_upscale = false; bool glow_high_quality = false; - RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::ENV_SSR_ROUGNESS_QUALITY_LOW; + RS::EnvironmentSSRRoughnessQuality ssr_roughness_quality = RS::ENV_SSR_ROUGHNESS_QUALITY_LOW; mutable RID_Owner environment_owner; diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index c9ac42863a3..fe5c7dc0de4 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2371,10 +2371,10 @@ void RenderingServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_FILMIC); BIND_ENUM_CONSTANT(ENV_TONE_MAPPER_ACES); - BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_DISABLED); - BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_LOW); - BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_MEDIUM); - BIND_ENUM_CONSTANT(ENV_SSR_ROUGNESS_QUALITY_HIGH); + BIND_ENUM_CONSTANT(ENV_SSR_ROUGHNESS_QUALITY_DISABLED); + BIND_ENUM_CONSTANT(ENV_SSR_ROUGHNESS_QUALITY_LOW); + BIND_ENUM_CONSTANT(ENV_SSR_ROUGHNESS_QUALITY_MEDIUM); + BIND_ENUM_CONSTANT(ENV_SSR_ROUGHNESS_QUALITY_HIGH); BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_VERY_LOW); BIND_ENUM_CONSTANT(ENV_SSAO_QUALITY_LOW); diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 5e58afe7182..5748d8808bb 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -1009,10 +1009,10 @@ public: virtual void environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_in, float p_fade_out, float p_depth_tolerance) = 0; enum EnvironmentSSRRoughnessQuality { - ENV_SSR_ROUGNESS_QUALITY_DISABLED, - ENV_SSR_ROUGNESS_QUALITY_LOW, - ENV_SSR_ROUGNESS_QUALITY_MEDIUM, - ENV_SSR_ROUGNESS_QUALITY_HIGH, + ENV_SSR_ROUGHNESS_QUALITY_DISABLED, + ENV_SSR_ROUGHNESS_QUALITY_LOW, + ENV_SSR_ROUGHNESS_QUALITY_MEDIUM, + ENV_SSR_ROUGHNESS_QUALITY_HIGH, }; virtual void environment_set_ssr_roughness_quality(EnvironmentSSRRoughnessQuality p_quality) = 0;