diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 988e0a85221..d3ecdf4e596 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -5602,17 +5602,26 @@ Error ShaderLanguage::complete(const String &p_code, const Mapis_low_end(); while (builtin_func_defs[idx].name) { - + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); idx++; } } else { // sub-class int idx = 0; + bool low_end = VisualServer::get_singleton()->is_low_end(); while (builtin_func_defs[idx].name) { + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } if (builtin_func_defs[idx].tag == completion_class) { matches.insert(String(builtin_func_defs[idx].name), ScriptCodeCompletionOption::KIND_FUNCTION); } @@ -5676,9 +5685,15 @@ Error ShaderLanguage::complete(const String &p_code, const Mapis_low_end(); while (builtin_func_defs[idx].name) { + if (low_end && builtin_func_defs[idx].high_end) { + idx++; + continue; + } + if (completion_function == builtin_func_defs[idx].name) { if (builtin_func_defs[idx].tag != completion_class) {