Merge pull request #34892 from KoBeWi/copy-pasta_v7
Yet another node copy-paste PR
This commit is contained in:
commit
e7ab3a4132
4 changed files with 267 additions and 5 deletions
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@ -87,6 +87,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
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_tool_selected(TOOL_INSTANCE);
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} else if (ED_IS_SHORTCUT("scene_tree/expand_collapse_all", p_event)) {
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_tool_selected(TOOL_EXPAND_COLLAPSE);
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} else if (ED_IS_SHORTCUT("scene_tree/cut_node", p_event)) {
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_tool_selected(TOOL_CUT);
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} else if (ED_IS_SHORTCUT("scene_tree/copy_node", p_event)) {
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_tool_selected(TOOL_COPY);
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} else if (ED_IS_SHORTCUT("scene_tree/paste_node", p_event)) {
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_tool_selected(TOOL_PASTE);
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} else if (ED_IS_SHORTCUT("scene_tree/change_node_type", p_event)) {
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_tool_selected(TOOL_REPLACE);
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} else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) {
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@ -397,6 +403,114 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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tree->ensure_cursor_is_visible();
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} break;
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case TOOL_CUT:
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case TOOL_COPY: {
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if (!edited_scene || !_validate_no_foreign()) {
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break;
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}
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List<Node *> selection = editor_selection->get_selected_node_list();
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if (selection.size() == 0) {
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break;
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}
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if (!node_clipboard.is_empty()) {
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_clear_clipboard();
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}
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clipboard_source_scene = editor->get_edited_scene()->get_filename();
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selection.sort_custom<Node::Comparator>();
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for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
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Node *node = E->get();
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Map<const Node *, Node *> duplimap;
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Node *dup = node->duplicate_from_editor(duplimap);
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ERR_CONTINUE(!dup);
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node_clipboard.push_back(dup);
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}
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if (p_tool == TOOL_CUT) {
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_delete_confirm(true);
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}
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} break;
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case TOOL_PASTE: {
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if (node_clipboard.is_empty() || !edited_scene) {
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break;
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}
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bool has_cycle = false;
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if (edited_scene->get_filename() != String()) {
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for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
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if (edited_scene->get_filename() == E->get()->get_filename()) {
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has_cycle = true;
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break;
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}
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}
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}
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if (has_cycle) {
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current_option = -1;
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accept->set_text(TTR("Can't paste root node into the same scene."));
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accept->popup_centered();
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break;
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}
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Node *paste_parent = edited_scene;
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List<Node *> selection = editor_selection->get_selected_node_list();
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if (selection.size() > 0) {
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paste_parent = selection.back()->get();
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}
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Node *owner = paste_parent->get_owner();
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if (!owner) {
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owner = paste_parent;
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}
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editor_data->get_undo_redo().create_action(TTR("Paste Node(s)"));
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editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
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Map<RES, RES> resource_remap;
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String target_scene = editor->get_edited_scene()->get_filename();
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if (target_scene != clipboard_source_scene) {
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if (!clipboard_resource_remap.has(target_scene)) {
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Map<RES, RES> remap;
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for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
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_create_remap_for_node(E->get(), remap);
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}
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clipboard_resource_remap[target_scene] = remap;
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}
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resource_remap = clipboard_resource_remap[target_scene];
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}
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for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
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Node *node = E->get();
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Map<const Node *, Node *> duplimap;
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Node *dup = node->duplicate_from_editor(duplimap, resource_remap);
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ERR_CONTINUE(!dup);
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editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup);
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for (Map<const Node *, Node *>::Element *E2 = duplimap.front(); E2; E2 = E2->next()) {
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Node *d = E2->value();
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editor_data->get_undo_redo().add_do_method(d, "set_owner", owner);
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}
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editor_data->get_undo_redo().add_do_method(dup, "set_owner", owner);
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editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", dup);
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editor_data->get_undo_redo().add_undo_method(paste_parent, "remove_child", dup);
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editor_data->get_undo_redo().add_do_reference(dup);
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if (node_clipboard.size() == 1) {
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editor_data->get_undo_redo().add_do_method(editor, "push_item", dup);
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}
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}
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editor_data->get_undo_redo().commit_action();
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} break;
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case TOOL_REPLACE: {
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if (!profile_allow_editing) {
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break;
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@ -1795,7 +1909,7 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) {
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}
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}
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void SceneTreeDock::_delete_confirm() {
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void SceneTreeDock::_delete_confirm(bool p_cut) {
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List<Node *> remove_list = editor_selection->get_selected_node_list();
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if (remove_list.is_empty()) {
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@ -1804,7 +1918,11 @@ void SceneTreeDock::_delete_confirm() {
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editor->get_editor_plugins_over()->make_visible(false);
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editor_data->get_undo_redo().create_action(TTR("Remove Node(s)"));
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if (p_cut) {
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editor_data->get_undo_redo().create_action(TTR("Cut Node(s)"));
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} else {
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editor_data->get_undo_redo().create_action(TTR("Remove Node(s)"));
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}
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bool entire_scene = false;
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@ -2444,6 +2562,13 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
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}
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if (profile_allow_script_editing) {
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menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/cut_node"), TOOL_CUT);
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menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/copy_node"), TOOL_COPY);
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if (selection.size() == 1 && !node_clipboard.is_empty()) {
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menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/paste_node"), TOOL_PASTE);
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}
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menu->add_separator();
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bool add_separator = false;
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if (full_selection.size() == 1) {
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@ -2775,6 +2900,62 @@ void SceneTreeDock::_feature_profile_changed() {
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_update_script_button();
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}
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void SceneTreeDock::_clear_clipboard() {
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for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
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memdelete(E->get());
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}
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node_clipboard.clear();
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clipboard_resource_remap.clear();
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}
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void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) {
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List<PropertyInfo> props;
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p_node->get_property_list(&props);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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Variant v = p_node->get(E->get().name);
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if (res->get_path() == "" && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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}
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}
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for (int i = 0; i < p_node->get_child_count(); i++) {
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_create_remap_for_node(p_node->get_child(i), r_remap);
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}
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}
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void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap) {
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r_remap[p_resource] = p_resource->duplicate();
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List<PropertyInfo> props;
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p_resource->get_property_list(&props);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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Variant v = p_resource->get(E->get().name);
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if (res->get_path() == "" && !r_remap.has(res)) {
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_create_remap_for_resource(res, r_remap);
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}
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}
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}
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}
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}
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void SceneTreeDock::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
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ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
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@ -2806,6 +2987,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A);
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ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"));
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ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All"));
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ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KEY_MASK_CMD | KEY_X);
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ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KEY_MASK_CMD | KEY_C);
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ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KEY_MASK_CMD | KEY_V);
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ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
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ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
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ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
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@ -2818,7 +3002,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root"));
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ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene"));
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ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene"));
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ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_C);
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ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C);
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ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE);
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ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
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@ -2936,7 +3120,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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delete_dialog = memnew(ConfirmationDialog);
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add_child(delete_dialog);
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delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
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delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm), varray(false));
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editable_instance_remove_dialog = memnew(ConfirmationDialog);
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add_child(editable_instance_remove_dialog);
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@ -2981,3 +3165,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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EDITOR_DEF("interface/editors/derive_script_globals_by_name", true);
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EDITOR_DEF("_use_favorites_root_selection", false);
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}
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SceneTreeDock::~SceneTreeDock() {
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if (!node_clipboard.is_empty()) {
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_clear_clipboard();
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}
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}
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@ -58,6 +58,9 @@ class SceneTreeDock : public VBoxContainer {
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TOOL_NEW,
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TOOL_INSTANCE,
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TOOL_EXPAND_COLLAPSE,
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TOOL_CUT,
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TOOL_COPY,
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TOOL_PASTE,
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TOOL_RENAME,
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TOOL_BATCH_RENAME,
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TOOL_REPLACE,
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@ -126,6 +129,10 @@ class SceneTreeDock : public VBoxContainer {
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EditorData *editor_data;
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EditorSelection *editor_selection;
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List<Node *> node_clipboard;
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String clipboard_source_scene;
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HashMap<String, Map<RES, RES>> clipboard_resource_remap;
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ScriptCreateDialog *script_create_dialog;
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AcceptDialog *accept;
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ConfirmationDialog *delete_dialog;
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@ -183,7 +190,7 @@ class SceneTreeDock : public VBoxContainer {
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void _script_created(Ref<Script> p_script);
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void _script_creation_closed();
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void _delete_confirm();
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void _delete_confirm(bool p_cut = false);
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void _toggle_editable_children_from_selection();
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void _toggle_editable_children(Node *p_node);
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@ -230,6 +237,10 @@ class SceneTreeDock : public VBoxContainer {
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void _feature_profile_changed();
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void _clear_clipboard();
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void _create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap);
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void _create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap);
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bool profile_allow_editing;
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bool profile_allow_script_editing;
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@ -267,6 +278,7 @@ public:
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ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }
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SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data);
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~SceneTreeDock();
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};
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#endif // SCENE_TREE_DOCK_H
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@ -2138,8 +2138,17 @@ Node *Node::duplicate(int p_flags) const {
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#ifdef TOOLS_ENABLED
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Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
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return duplicate_from_editor(r_duplimap, Map<RES, RES>());
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}
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Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<RES, RES> &p_resource_remap) const {
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Node *dupe = _duplicate(DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS | DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR, &r_duplimap);
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// This is used by SceneTreeDock's paste functionality. When pasting to foreign scene, resources are duplicated.
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if (!p_resource_remap.is_empty()) {
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remap_node_resources(dupe, p_resource_remap);
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}
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// Duplication of signals must happen after all the node descendants have been copied,
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// because re-targeting of connections from some descendant to another is not possible
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// if the emitter node comes later in tree order than the receiver
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@ -2147,6 +2156,54 @@ Node *Node::duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const {
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return dupe;
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}
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void Node::remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_remap) const {
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List<PropertyInfo> props;
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p_node->get_property_list(&props);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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Variant v = p_node->get(E->get().name);
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if (p_resource_remap.has(res)) {
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p_node->set(E->get().name, p_resource_remap[res]);
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remap_nested_resources(res, p_resource_remap);
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}
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}
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}
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}
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for (int i = 0; i < p_node->get_child_count(); i++) {
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remap_node_resources(p_node->get_child(i), p_resource_remap);
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}
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}
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void Node::remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resource_remap) const {
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List<PropertyInfo> props;
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p_resource->get_property_list(&props);
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for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
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if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
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continue;
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}
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Variant v = p_resource->get(E->get().name);
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if (v.is_ref()) {
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RES res = v;
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if (res.is_valid()) {
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if (p_resource_remap.has(res)) {
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p_resource->set(E->get().name, p_resource_remap[res]);
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remap_nested_resources(res, p_resource_remap);
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}
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}
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}
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}
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}
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#endif
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void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p_reown_map) const {
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@ -362,6 +362,9 @@ public:
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Node *duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const;
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#ifdef TOOLS_ENABLED
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Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap) const;
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Node *duplicate_from_editor(Map<const Node *, Node *> &r_duplimap, const Map<RES, RES> &p_resource_remap) const;
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void remap_node_resources(Node *p_node, const Map<RES, RES> &p_resource_remap) const;
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void remap_nested_resources(RES p_resource, const Map<RES, RES> &p_resource_remap) const;
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#endif
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// used by editors, to save what has changed only
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