Document known issues with CylinderShape3D

This commit is contained in:
Hugo Locurcio 2022-10-19 23:43:18 +02:00
parent a8c805be29
commit e7d72eedc6
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C

View file

@ -5,6 +5,7 @@
</brief_description>
<description>
Cylinder shape for collisions. Like [CapsuleShape3D], but without hemispheres at the cylinder's ends.
[b]Note:[/b] There are several known bugs with cylinder collision shapes. Using [CapsuleShape3D] or [BoxShape3D] instead is recommended.
[b]Performance:[/b] Being a primitive collision shape, [CylinderShape3D] is fast to check collisions against (though not as fast as [SphereShape3D]). [CylinderShape3D] is also more demanding compared to [CapsuleShape3D].
</description>
<tutorials>