Avoid [] for external_animation_library import option
Some uses of operator[] were causing "rest_pose/external_animation_library": null to be added to the .import file.
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1 changed files with 7 additions and 2 deletions
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@ -117,7 +117,9 @@ class SceneImportSettingsData : public Object {
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ERR_FAIL_NULL(settings);
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if (r_option.name == "rest_pose/load_pose") {
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if (!settings->has("rest_pose/load_pose") || int((*settings)["rest_pose/load_pose"]) != 2) {
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(*settings)["rest_pose/external_animation_library"] = Variant();
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if (settings->has("rest_pose/external_animation_library")) {
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(*settings)["rest_pose/external_animation_library"] = Variant();
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}
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}
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}
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if (r_option.name == "rest_pose/selected_animation") {
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@ -134,7 +136,10 @@ class SceneImportSettingsData : public Object {
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}
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} break;
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case 2: {
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Object *res = (*settings)["rest_pose/external_animation_library"];
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Object *res = nullptr;
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if (settings->has("rest_pose/external_animation_library")) {
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res = (*settings)["rest_pose/external_animation_library"];
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}
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Ref<Animation> anim(res);
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Ref<AnimationLibrary> library(res);
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if (anim.is_valid()) {
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