From e88f387958fa3af39f7d058b00556174e6202ec0 Mon Sep 17 00:00:00 2001 From: vitika9 Date: Mon, 13 Dec 2021 14:25:52 +0530 Subject: [PATCH] Added check for SceneTree being null (cherry picked from commit 51501dadcce344ebf83420d93997c9b82ede65f8) --- scene/main/viewport.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index b86d0441d81..55594a72694 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -362,6 +362,10 @@ void Viewport::_notification(int p_what) { VS::get_singleton()->viewport_set_active(viewport, false); } break; case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { + if (!get_tree()) { + return; + } + if (get_tree()->is_debugging_collisions_hint() && contact_2d_debug.is_valid()) { VisualServer::get_singleton()->canvas_item_clear(contact_2d_debug); VisualServer::get_singleton()->canvas_item_set_draw_index(contact_2d_debug, 0xFFFFF); //very high index