Support immediately update ui after resizing placeholder* texture

This commit is contained in:
jsjtxietian 2024-02-02 14:56:05 +08:00
parent 6fea273ed3
commit e896fbb638

View file

@ -32,6 +32,7 @@
void PlaceholderTexture2D::set_size(Size2 p_size) { void PlaceholderTexture2D::set_size(Size2 p_size) {
size = p_size; size = p_size;
emit_changed();
} }
int PlaceholderTexture2D::get_width() const { int PlaceholderTexture2D::get_width() const {
@ -77,6 +78,7 @@ PlaceholderTexture2D::~PlaceholderTexture2D() {
void PlaceholderTexture3D::set_size(const Vector3i &p_size) { void PlaceholderTexture3D::set_size(const Vector3i &p_size) {
size = p_size; size = p_size;
emit_changed();
} }
Vector3i PlaceholderTexture3D::get_size() const { Vector3i PlaceholderTexture3D::get_size() const {
@ -133,6 +135,7 @@ PlaceholderTexture3D::~PlaceholderTexture3D() {
void PlaceholderTextureLayered::set_size(const Size2i &p_size) { void PlaceholderTextureLayered::set_size(const Size2i &p_size) {
size = p_size; size = p_size;
emit_changed();
} }
Size2i PlaceholderTextureLayered::get_size() const { Size2i PlaceholderTextureLayered::get_size() const {