parent
7bad1706c2
commit
e930fb9a6e
1 changed files with 5 additions and 20 deletions
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@ -839,7 +839,7 @@ void ShaderGLES2::use_material(void *p_material) {
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} break;
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default: {
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ERR_PRINT("type missing, bug?");
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ERR_PRINT("ShaderNode type missing, bug?");
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} break;
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}
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} else if (E->get().default_value.size()) {
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@ -970,7 +970,7 @@ void ShaderGLES2::use_material(void *p_material) {
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// Nothing to do?
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} break;
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default: {
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ERR_PRINT("type missing, bug?");
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ERR_PRINT("ShaderNode type missing, bug?");
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} break;
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}
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} else { //zero
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@ -1041,7 +1041,7 @@ void ShaderGLES2::use_material(void *p_material) {
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} break;
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case ShaderLanguage::TYPE_MAT2: {
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GLfloat mat[4]{ 0, 0, 0, 0 };
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GLfloat mat[4] = { 0, 0, 0, 0 };
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glUniformMatrix2fv(location, 1, GL_FALSE, mat);
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} break;
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@ -1054,22 +1054,7 @@ void ShaderGLES2::use_material(void *p_material) {
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} break;
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case ShaderLanguage::TYPE_MAT4: {
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GLfloat mat[16] = { 0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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0 };
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GLfloat mat[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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glUniformMatrix4fv(location, 1, GL_FALSE, mat);
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@ -1104,7 +1089,7 @@ void ShaderGLES2::use_material(void *p_material) {
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// Nothing to do?
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} break;
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default: {
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ERR_PRINT("type missing, bug?");
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ERR_PRINT("ShaderNode type missing, bug?");
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} break;
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}
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}
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