Call add_child
after set_rect
to fix size bug
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parent
851bc640dd
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1 changed files with 1 additions and 1 deletions
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@ -955,7 +955,6 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
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// Create and position the button.
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Button *button = memnew(Button);
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alternative_tiles_control->add_child(button);
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button->set_flat(true);
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button->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
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button->add_theme_style_override("normal", memnew(StyleBoxEmpty));
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@ -965,6 +964,7 @@ void TileSetAtlasSourceEditor::_update_atlas_view() {
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button->connect("pressed", callable_mp(tile_set_atlas_source, &TileSetAtlasSource::create_alternative_tile).bind(tile_id, TileSetSource::INVALID_TILE_ALTERNATIVE));
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button->set_rect(Rect2(Vector2(pos.x, pos.y + (y_increment - texture_region_base_size.y) / 2.0), Vector2(texture_region_base_size_min, texture_region_base_size_min)));
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button->set_expand_icon(true);
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alternative_tiles_control->add_child(button);
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pos.y += y_increment;
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}
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