Merge pull request #59524 from RandomShaper/update_vma

This commit is contained in:
Rémi Verschelde 2022-03-29 13:07:01 +02:00 committed by GitHub
commit e9b928b42a
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 1204 additions and 596 deletions

View file

@ -1318,7 +1318,7 @@ const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXT
/**** BUFFER MANAGEMENT ****/
/***************************/
Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping) {
Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) {
VkBufferCreateInfo bufferInfo;
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.pNext = nullptr;
@ -1330,8 +1330,8 @@ Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size,
bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
allocInfo.usage = p_mapping;
allocInfo.flags = p_mem_flags;
allocInfo.usage = p_mem_usage;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
@ -1380,8 +1380,8 @@ Error RenderingDeviceVulkan::_insert_staging_block() {
bufferInfo.pQueueFamilyIndices = nullptr;
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
allocInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
@ -1847,9 +1847,9 @@ RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const T
uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
VmaAllocationCreateInfo allocInfo;
allocInfo.flags = 0;
allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0;
allocInfo.pool = nullptr;
allocInfo.usage = p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT ? VMA_MEMORY_USAGE_CPU_ONLY : VMA_MEMORY_USAGE_GPU_ONLY;
allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
allocInfo.requiredFlags = 0;
allocInfo.preferredFlags = 0;
allocInfo.memoryTypeBits = 0;
@ -2703,7 +2703,7 @@ Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t
//allocate buffer
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; //makes more sense to retrieve
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
_buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
{ //Source image barrier
VkImageMemoryBarrier image_memory_barrier;
@ -4097,7 +4097,7 @@ RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vec
usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
}
Buffer buffer;
_buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_GPU_ONLY);
_buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
if (p_data.size()) {
uint64_t data_size = p_data.size();
const uint8_t *r = p_data.ptr();
@ -4259,7 +4259,7 @@ RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBuff
#else
index_buffer.max_index = 0xFFFFFFFF;
#endif
_buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
_buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
if (p_data.size()) {
uint64_t data_size = p_data.size();
const uint8_t *r = p_data.ptr();
@ -5371,7 +5371,7 @@ RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Ve
"Creating buffers with data is forbidden during creation of a draw list");
Buffer buffer;
Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
uint64_t data_size = p_data.size();
@ -5397,7 +5397,7 @@ RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Ve
if (p_usage & STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT) {
flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
}
Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_GPU_ONLY);
Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
@ -5423,7 +5423,7 @@ RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataF
ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
TextureBuffer texture_buffer;
Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_GPU_ONLY);
Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
ERR_FAIL_COND_V(err != OK, RID());
if (p_data.size()) {
@ -6170,7 +6170,7 @@ Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer) {
VkCommandBuffer command_buffer = frames[frame].setup_command_buffer;
Buffer tmp_buffer;
_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
_buffer_allocate(&tmp_buffer, buffer->size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
VkBufferCopy region;
region.srcOffset = 0;
region.dstOffset = 0;

View file

@ -219,7 +219,7 @@ class RenderingDeviceVulkan : public RenderingDevice {
}
};
Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mapping);
Error _buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags);
Error _buffer_free(Buffer *p_buffer);
Error _buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer = false, uint32_t p_required_align = 32);

View file

@ -688,7 +688,7 @@ Files extracted from upstream source:
SDK release: https://github.com/KhronosGroup/Vulkan-ValidationLayers/blob/master/layers/generated/vk_enum_string_helper.h
`vk_mem_alloc.h` is taken from https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Version: 3.0.0-development (2022-02-24), commit `dc3f6bb9159df22ceed69c7765ddfb4fbb1b6ed0`
Version: 3.0.1-development (2022-03-28), commit `5b598e0a359381d7e2a94149210a1b7642024ae5`
`vk_mem_alloc.cpp` is a Godot file and should be preserved on updates.
Patches in the `patches` directory should be re-applied after updates.

View file

@ -1,5 +1,5 @@
diff --git a/thirdparty/vulkan/vk_mem_alloc.h b/thirdparty/vulkan/vk_mem_alloc.h
index 52b403bede..7c450be211 100644
index 44affc5ca4..d96f2dacc0 100644
--- a/thirdparty/vulkan/vk_mem_alloc.h
+++ b/thirdparty/vulkan/vk_mem_alloc.h
@@ -127,7 +127,11 @@ extern "C" {

File diff suppressed because it is too large Load diff