Adds pan gesture to StateMachine editor

This commit is contained in:
Haoyu Qiu 2020-10-09 20:15:32 +08:00
parent cb9bf98bba
commit e9bec0d76b

View file

@ -386,6 +386,12 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
over_text = over_text_now;
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8);
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8);
}
}
void AnimationNodeStateMachineEditor::_file_opened(const String &p_file) {