Merge pull request #36874 from m4gr3d/trim_plugins_name_whitespaces
Trim the whitespace around the plugins names
This commit is contained in:
commit
e9e0f141f3
2 changed files with 6 additions and 3 deletions
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@ -42,7 +42,7 @@ ext.getGodotPluginsBinaries = { ->
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String pluginsList = project.property("custom_template_plugins")
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if (pluginsList != null && !pluginsList.trim().isEmpty()) {
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for (String plugin : pluginsList.split(",")) {
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binDeps += plugin + "*.aar"
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binDeps += plugin.trim() + "*.aar"
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}
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}
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}
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@ -139,7 +139,10 @@ public final class GodotPluginRegistry {
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return;
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}
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enabledPluginsSet = new HashSet<>(Arrays.asList(enabledPluginsList));
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enabledPluginsSet = new HashSet<>();
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for (String enabledPlugin : enabledPluginsList) {
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enabledPluginsSet.add(enabledPlugin.trim());
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}
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} else {
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enabledPluginsSet = null;
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}
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@ -148,7 +151,7 @@ public final class GodotPluginRegistry {
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for (String metaDataName : metaData.keySet()) {
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// Parse the meta-data looking for entry with the Godot plugin name prefix.
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if (metaDataName.startsWith(GODOT_PLUGIN_V1_NAME_PREFIX)) {
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String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength);
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String pluginName = metaDataName.substring(godotPluginV1NamePrefixLength).trim();
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if (enabledPluginsSet != null && !enabledPluginsSet.contains(pluginName)) {
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Log.w(TAG, "Plugin " + pluginName + " is listed in the dependencies but is not enabled.");
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continue;
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