Cross-reference AABB and Rect2 in the class reference

This commit is contained in:
Hugo Locurcio 2020-09-21 14:27:50 +02:00
parent 8039978110
commit e9eddb4f1f
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C
3 changed files with 6 additions and 3 deletions

View file

@ -4,7 +4,9 @@
Axis-Aligned Bounding Box.
</brief_description>
<description>
AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
[AABB] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses floating-point coordinates. The 2D counterpart to [AABB] is [Rect2].
[b]Note:[/b] Unlike [Rect2], [AABB] does not have a variant that uses integer coordinates.
</description>
<tutorials>
<link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>

View file

@ -5,7 +5,8 @@
</brief_description>
<description>
[Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses floating point coordinates.
It uses floating-point coordinates. If you need integer coordinates, use [Rect2i] instead.
The 3D counterpart to [Rect2] is [AABB].
</description>
<tutorials>
<link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>

View file

@ -5,7 +5,7 @@
</brief_description>
<description>
[Rect2i] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses integer coordinates.
It uses integer coordinates. If you need floating-point coordinates, use [Rect2] instead.
</description>
<tutorials>
<link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>