Merge pull request #57892 from TechnicalSoup/ProjManager-Patch
Center initial position of project manager window
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commit
e9ef64526a
1 changed files with 16 additions and 9 deletions
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@ -2525,15 +2525,6 @@ ProjectManager::ProjectManager() {
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editor_set_scale(EditorSettings::get_singleton()->get("interface/editor/custom_display_scale"));
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break;
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}
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// Define a minimum window size to prevent UI elements from overlapping or being cut off
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DisplayServer::get_singleton()->window_set_min_size(Size2(750, 420) * EDSCALE);
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// TODO: Resize windows on hiDPI displays on Windows and Linux and remove the lines below
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float scale_factor = MAX(1, EDSCALE);
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Vector2i window_size = DisplayServer::get_singleton()->window_get_size();
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DisplayServer::get_singleton()->window_set_size(Vector2i(window_size.x * scale_factor, window_size.y * scale_factor));
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EditorFileDialog::get_icon_func = &ProjectManager::_file_dialog_get_icon;
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}
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@ -2868,6 +2859,22 @@ ProjectManager::ProjectManager() {
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SceneTree::get_singleton()->get_root()->connect("files_dropped", callable_mp(this, &ProjectManager::_files_dropped));
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// Define a minimum window size to prevent UI elements from overlapping or being cut off
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DisplayServer::get_singleton()->window_set_min_size(Size2(750, 420) * EDSCALE);
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// Resize the bootsplash window based on Editor display scale EDSCALE.
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float scale_factor = MAX(1, EDSCALE);
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if (scale_factor > 1.0) {
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Vector2i window_size = DisplayServer::get_singleton()->window_get_size();
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Vector2i screen_size = DisplayServer::get_singleton()->screen_get_size();
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window_size *= scale_factor;
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Vector2i window_position;
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window_position.x = (screen_size.x - window_size.x) / 2;
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window_position.y = (screen_size.y - window_size.y) / 2;
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DisplayServer::get_singleton()->window_set_size(window_size);
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DisplayServer::get_singleton()->window_set_position(window_position);
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}
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OS::get_singleton()->set_low_processor_usage_mode(true);
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}
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