From 156f5b7ce23a7be4c5b59eae4901acf4904935ff Mon Sep 17 00:00:00 2001 From: Feniks Date: Thu, 16 Jan 2020 22:06:49 +0000 Subject: [PATCH] Improved MenuButton Description I expanded description of MenueButton to explain how to create the items inside of the pop up as this is initially a mystery to many new people. --- doc/classes/MenuButton.xml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml index 52fb4b9ca19..642b94a0478 100644 --- a/doc/classes/MenuButton.xml +++ b/doc/classes/MenuButton.xml @@ -4,7 +4,8 @@ Special button that brings up a [PopupMenu] when clicked. - Special button that brings up a [PopupMenu] when clicked. That's pretty much all it does, as it's just a helper class when building GUIs. + Special button that brings up a [PopupMenu] when clicked. + New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the MenuButton node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each items new properties.