Set Android minSdkVersion to 18

It's the minimum version where GLES 3 API is available. It is already
the version Godot binary is compiled with for Android, but the config
files were not updated in time.
This commit is contained in:
Ruslan Mustakov 2017-09-20 11:49:33 +07:00
parent cd2ffdc672
commit ea7223d181
2 changed files with 9 additions and 9 deletions

View file

@ -17,7 +17,7 @@
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
@ -26,7 +26,7 @@
<service android:name="org.godotengine.godot.GodotDownloaderService" />
$$ADD_APPLICATION_CHUNKS$$
@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$
<uses-permission android:name="godot.custom.18"/>
<uses-permission android:name="godot.custom.19"/>
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="23"/>
</manifest>
<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="23"/>
</manifest>

View file

@ -73,7 +73,7 @@ for x in env.android_gradle_plugins:
gradle_classpath = ""
for x in env.android_gradle_classpath:
gradle_classpath += "\t\tclasspath \"" + x + "\"\n"
gradle_res_dirs_text = ""
for x in env.android_res_dirs:
@ -93,13 +93,13 @@ gradle_asset_dirs_text = ""
gradle_default_config_text = ""
minSdk = 14
minSdk = 18
targetSdk = 23
for x in env.android_default_config:
if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk:
if x.startswith("minSdkVersion") and int(x.split(" ")[-1]) < minSdk:
x = "minSdkVersion " + str(minSdk)
if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk:
if x.startswith("targetSdkVersion") and int(x.split(" ")[-1]) > targetSdk:
x = "targetSdkVersion " + str(targetSdk)
gradle_default_config_text += x + "\n\t\t"