Set Android minSdkVersion to 18
It's the minimum version where GLES 3 API is available. It is already the version Godot binary is compiled with for Android, but the config files were not updated in time.
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2 changed files with 9 additions and 9 deletions
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@ -200,6 +200,6 @@ $$ADD_PERMISSION_CHUNKS$$
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<uses-permission android:name="godot.custom.18"/>
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<uses-permission android:name="godot.custom.19"/>
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<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="23"/>
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<uses-sdk android:minSdkVersion="18" android:targetSdkVersion="23"/>
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</manifest>
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@ -93,7 +93,7 @@ gradle_asset_dirs_text = ""
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gradle_default_config_text = ""
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minSdk = 14
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minSdk = 18
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targetSdk = 23
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for x in env.android_default_config:
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