diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index b588c01bceb..4efd22aa1ed 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -279,15 +279,26 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll Array arr; arr.push_back(num_connections); msg_temp += TTRN("Node has one connection.", "Node has {num} connections.", num_connections).format(arr, "{num}"); - msg_temp += " "; + if (num_groups >= 1) { + msg_temp += "\n"; + } } if (num_groups >= 1) { - Array arr; - arr.push_back(num_groups); - msg_temp += TTRN("Node is in one group.", "Node is in {num} groups.", num_groups).format(arr, "{num}"); + msg_temp += TTRN("Node is in this group:", "Node is in the following groups:", num_groups) + "\n"; + + List groups; + p_node->get_groups(&groups); + for (const GroupInfo &E : groups) { + if (E.persistent) { + msg_temp += String::utf8("• ") + String(E.name) + "\n"; + } + } } if (num_connections >= 1 || num_groups >= 1) { - msg_temp += "\n" + TTR("Click to show signals dock."); + if (num_groups < 1) { + msg_temp += "\n"; + } + msg_temp += TTR("Click to show signals dock."); } Ref icon_temp;