Fix AnimationTree editor crash when renaming node
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1 changed files with 1 additions and 1 deletions
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@ -139,7 +139,7 @@ void AnimationNodeBlendTreeEditor::_update_graph() {
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name->set_expand_to_text_length(true);
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node->add_child(name);
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node->set_slot(0, false, 0, Color(), true, 0, get_theme_color("font_color", "Label"));
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name->connect("text_entered", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed), varray(agnode));
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name->connect("text_entered", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed), varray(agnode), CONNECT_DEFERRED);
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name->connect("focus_exited", callable_mp(this, &AnimationNodeBlendTreeEditor::_node_renamed_focus_out), varray(name, agnode), CONNECT_DEFERRED);
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base = 1;
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node->set_show_close_button(true);
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