[Net/GDNative] Remove GDNative network bits.
This commit is contained in:
parent
6cb81543d4
commit
ead6d10715
17 changed files with 0 additions and 981 deletions
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@ -16,7 +16,6 @@ env_gdnative.Prepend(CPPPATH=["#modules/gdnative/include/"])
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Export("env_gdnative")
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SConscript("net/SCsub")
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SConscript("pluginscript/SCsub")
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SConscript("videodecoder/SCsub")
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SConscript("text/SCsub")
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@ -10,14 +10,9 @@ def get_doc_classes():
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return [
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"GDNative",
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"GDNativeLibrary",
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"MultiplayerPeerGDNative",
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"NativeScript",
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"PacketPeerGDNative",
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"PluginScript",
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"StreamPeerGDNative",
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"VideoStreamGDNative",
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"WebRTCPeerConnectionGDNative",
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"WebRTCDataChannelGDNative",
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]
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@ -5104,97 +5104,6 @@
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}
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]
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},
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{
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"name": "net",
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"type": "NET",
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"version": {
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"major": 4,
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"minor": 0
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},
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"next": null,
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"api": [
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{
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"name": "godot_net_bind_stream_peer",
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"return_type": "void",
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"arguments": [
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[
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"godot_object *",
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"p_obj"
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],
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[
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"const godot_net_stream_peer *",
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"p_interface"
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]
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]
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},
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{
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"name": "godot_net_bind_packet_peer",
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"return_type": "void",
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"arguments": [
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[
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"godot_object *",
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"p_obj"
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],
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[
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"const godot_net_packet_peer *",
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"p_interface"
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]
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]
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},
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{
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"name": "godot_net_bind_multiplayer_peer",
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"return_type": "void",
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"arguments": [
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[
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"godot_object *",
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"p_obj"
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],
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[
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"const godot_net_multiplayer_peer *",
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"p_interface"
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]
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]
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},
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{
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"name": "godot_net_set_webrtc_library",
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"return_type": "godot_error",
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"arguments": [
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[
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"const godot_net_webrtc_library *",
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"p_library"
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]
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]
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},
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{
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"name": "godot_net_bind_webrtc_peer_connection",
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"return_type": "void",
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"arguments": [
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[
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"godot_object *",
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"p_obj"
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],
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[
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"const godot_net_webrtc_peer_connection *",
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"p_interface"
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]
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]
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},
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{
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"name": "godot_net_bind_webrtc_data_channel",
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"return_type": "void",
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"arguments": [
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[
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"godot_object *",
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"p_obj"
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],
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[
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"const godot_net_webrtc_data_channel *",
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"p_interface"
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]
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]
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}
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]
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},
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{
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"name": "text",
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"type": "TEXT",
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@ -20,7 +20,6 @@ def _build_gdnative_api_struct_header(api):
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"#include <gdnative/gdnative.h>",
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"#include <android/godot_android.h>",
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"#include <nativescript/godot_nativescript.h>",
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"#include <net/godot_net.h>",
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"#include <pluginscript/godot_pluginscript.h>",
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"#include <videodecoder/godot_videodecoder.h>",
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"#include <text/godot_text.h>",
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@ -1,122 +0,0 @@
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/*************************************************************************/
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/* godot_net.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_NATIVENET_H
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#define GODOT_NATIVENET_H
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#include <gdnative/gdnative.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// For future versions of the API we should only add new functions at the end of the structure and use the
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// version info to detect whether a call is available
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// Use these to populate version in your plugin
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#define GODOT_NET_API_MAJOR 3
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#define GODOT_NET_API_MINOR 1
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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godot_object *data; /* User reference */
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/* This is StreamPeer */
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godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes);
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godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int *r_received);
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godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes);
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godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int *r_sent);
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int (*get_available_bytes)(const void *user);
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void *next; /* For extension? */
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} godot_net_stream_peer;
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/* Binds a StreamPeerGDNative to the provided interface */
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void godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface);
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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godot_object *data; /* User reference */
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/* This is PacketPeer */
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godot_error (*get_packet)(void *, const uint8_t **, int *);
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godot_error (*put_packet)(void *, const uint8_t *, int);
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godot_int (*get_available_packet_count)(const void *);
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godot_int (*get_max_packet_size)(const void *);
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void *next; /* For extension? */
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} godot_net_packet_peer;
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/* Binds a PacketPeerGDNative to the provided interface */
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void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *);
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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godot_object *data; /* User reference */
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/* This is PacketPeer */
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godot_error (*get_packet)(void *, const uint8_t **, int *);
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godot_error (*put_packet)(void *, const uint8_t *, int);
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godot_int (*get_available_packet_count)(const void *);
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godot_int (*get_max_packet_size)(const void *);
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/* This is MultiplayerPeer */
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void (*set_transfer_channel)(void *, godot_int);
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godot_int (*get_transfer_channel)(void *);
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void (*set_transfer_mode)(void *, godot_int);
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godot_int (*get_transfer_mode)(const void *);
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// 0 = broadcast, 1 = server, <0 = all but abs(value)
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void (*set_target_peer)(void *, godot_int);
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godot_int (*get_packet_peer)(const void *);
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godot_bool (*is_server)(const void *);
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void (*poll)(void *);
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// Must be > 0, 1 is for server
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int32_t (*get_unique_id)(const void *);
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void (*set_refuse_new_connections)(void *, godot_bool);
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godot_bool (*is_refusing_new_connections)(const void *);
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godot_int (*get_connection_status)(const void *);
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void *next; /* For extension? Or maybe not... */
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} godot_net_multiplayer_peer;
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/* Binds a MultiplayerPeerGDNative to the provided interface */
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void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *);
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#ifdef __cplusplus
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}
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#endif
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// WebRTC Bindings
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#include "net/godot_webrtc.h"
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#endif /* GODOT_NATIVENET_H */
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@ -1,123 +0,0 @@
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/*************************************************************************/
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/* godot_webrtc.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GODOT_NATIVEWEBRTC_H
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#define GODOT_NATIVEWEBRTC_H
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#include <gdnative/gdnative.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GODOT_NET_WEBRTC_API_MAJOR 4
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#define GODOT_NET_WEBRTC_API_MINOR 0
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/* Library Interface (used to set default GDNative WebRTC implementation */
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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/* Called when the library is unset as default interface via godot_net_set_webrtc_library */
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void (*unregistered)();
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/* Used by WebRTCPeerConnection create when GDNative is the default implementation. */
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/* Takes a pointer to WebRTCPeerConnectionGDNative, should bind and return OK, failure if binding was unsuccessful. */
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godot_error (*create_peer_connection)(godot_object *);
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void *next; /* For extension */
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} godot_net_webrtc_library;
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/* WebRTCPeerConnection interface */
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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godot_object *data; /* User reference */
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/* This is WebRTCPeerConnection */
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godot_int (*get_connection_state)(const void *);
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godot_error (*initialize)(void *, const godot_dictionary *);
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godot_object *(*create_data_channel)(void *, const char *p_channel_name, const godot_dictionary *);
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godot_error (*create_offer)(void *);
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godot_error (*create_answer)(void *); /* unused for now, should be done automatically on set_local_description */
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godot_error (*set_remote_description)(void *, const char *, const char *);
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godot_error (*set_local_description)(void *, const char *, const char *);
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godot_error (*add_ice_candidate)(void *, const char *, int, const char *);
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godot_error (*poll)(void *);
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void (*close)(void *);
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void *next; /* For extension? */
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} godot_net_webrtc_peer_connection;
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/* WebRTCDataChannel interface */
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typedef struct {
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godot_gdnative_api_version version; /* version of our API */
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godot_object *data; /* User reference */
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/* This is PacketPeer */
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godot_error (*get_packet)(void *, const uint8_t **, int *);
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godot_error (*put_packet)(void *, const uint8_t *, int);
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godot_int (*get_available_packet_count)(const void *);
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godot_int (*get_max_packet_size)(const void *);
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/* This is WebRTCDataChannel */
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void (*set_write_mode)(void *, godot_int);
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godot_int (*get_write_mode)(const void *);
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bool (*was_string_packet)(const void *);
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godot_int (*get_ready_state)(const void *);
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const char *(*get_label)(const void *);
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bool (*is_ordered)(const void *);
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int (*get_id)(const void *);
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int (*get_max_packet_life_time)(const void *);
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int (*get_max_retransmits)(const void *);
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const char *(*get_protocol)(const void *);
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bool (*is_negotiated)(const void *);
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int (*get_buffered_amount)(const void *);
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godot_error (*poll)(void *);
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void (*close)(void *);
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void *next; /* For extension? */
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} godot_net_webrtc_data_channel;
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/* Set the default GDNative library */
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godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *);
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/* Binds a WebRTCPeerConnectionGDNative to the provided interface */
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void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *);
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/* Binds a WebRTCDataChannelGDNative to the provided interface */
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void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -1,12 +0,0 @@
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#!/usr/bin/env python
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Import("env")
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Import("env_gdnative")
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env_net = env_gdnative.Clone()
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has_webrtc = env_net["module_webrtc_enabled"]
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if has_webrtc:
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env_net.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
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env_net.add_source_files(env.modules_sources, "*.cpp")
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@ -1,136 +0,0 @@
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/*************************************************************************/
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/* multiplayer_peer_gdnative.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
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||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
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/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
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||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "multiplayer_peer_gdnative.h"
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MultiplayerPeerGDNative::MultiplayerPeerGDNative() {
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interface = nullptr;
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}
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MultiplayerPeerGDNative::~MultiplayerPeerGDNative() {
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}
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void MultiplayerPeerGDNative::set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_interface) {
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interface = p_interface;
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}
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Error MultiplayerPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
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ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
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return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
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}
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Error MultiplayerPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
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ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
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return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
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}
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int MultiplayerPeerGDNative::get_max_packet_size() const {
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_max_packet_size(interface->data);
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}
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int MultiplayerPeerGDNative::get_available_packet_count() const {
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ERR_FAIL_COND_V(interface == nullptr, 0);
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return interface->get_available_packet_count(interface->data);
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}
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/* MultiplayerPeer */
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void MultiplayerPeerGDNative::set_transfer_channel(int p_channel) {
|
||||
ERR_FAIL_COND(interface == nullptr);
|
||||
return interface->set_transfer_channel(interface->data, p_channel);
|
||||
}
|
||||
|
||||
int MultiplayerPeerGDNative::get_transfer_channel() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_transfer_channel(interface->data);
|
||||
}
|
||||
|
||||
void MultiplayerPeerGDNative::set_transfer_mode(Multiplayer::TransferMode p_mode) {
|
||||
ERR_FAIL_COND(interface == nullptr);
|
||||
interface->set_transfer_mode(interface->data, (godot_int)p_mode);
|
||||
}
|
||||
|
||||
Multiplayer::TransferMode MultiplayerPeerGDNative::get_transfer_mode() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, Multiplayer::TRANSFER_MODE_UNRELIABLE);
|
||||
return (Multiplayer::TransferMode)interface->get_transfer_mode(interface->data);
|
||||
}
|
||||
|
||||
void MultiplayerPeerGDNative::set_target_peer(int p_peer_id) {
|
||||
ERR_FAIL_COND(interface == nullptr);
|
||||
interface->set_target_peer(interface->data, p_peer_id);
|
||||
}
|
||||
|
||||
int MultiplayerPeerGDNative::get_packet_peer() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_packet_peer(interface->data);
|
||||
}
|
||||
|
||||
bool MultiplayerPeerGDNative::is_server() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, false);
|
||||
return interface->is_server(interface->data);
|
||||
}
|
||||
|
||||
void MultiplayerPeerGDNative::poll() {
|
||||
ERR_FAIL_COND(interface == nullptr);
|
||||
interface->poll(interface->data);
|
||||
}
|
||||
|
||||
int MultiplayerPeerGDNative::get_unique_id() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_unique_id(interface->data);
|
||||
}
|
||||
|
||||
void MultiplayerPeerGDNative::set_refuse_new_connections(bool p_enable) {
|
||||
ERR_FAIL_COND(interface == nullptr);
|
||||
interface->set_refuse_new_connections(interface->data, p_enable);
|
||||
}
|
||||
|
||||
bool MultiplayerPeerGDNative::is_refusing_new_connections() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, true);
|
||||
return interface->is_refusing_new_connections(interface->data);
|
||||
}
|
||||
|
||||
MultiplayerPeer::ConnectionStatus MultiplayerPeerGDNative::get_connection_status() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, CONNECTION_DISCONNECTED);
|
||||
return (ConnectionStatus)interface->get_connection_status(interface->data);
|
||||
}
|
||||
|
||||
void MultiplayerPeerGDNative::_bind_methods() {
|
||||
ADD_PROPERTY_DEFAULT("transfer_channel", 0);
|
||||
ADD_PROPERTY_DEFAULT("transfer_mode", Multiplayer::TRANSFER_MODE_UNRELIABLE);
|
||||
ADD_PROPERTY_DEFAULT("refuse_new_connections", true);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
|
||||
void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *p_impl) {
|
||||
((MultiplayerPeerGDNative *)p_obj)->set_native_multiplayer_peer(p_impl);
|
||||
}
|
||||
}
|
|
@ -1,79 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* multiplayer_peer_gdnative.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef MULTIPLAYER_PEER_GDNATIVE_H
|
||||
#define MULTIPLAYER_PEER_GDNATIVE_H
|
||||
|
||||
#include "core/multiplayer/multiplayer_peer.h"
|
||||
#include "modules/gdnative/gdnative.h"
|
||||
#include "modules/gdnative/include/net/godot_net.h"
|
||||
|
||||
class MultiplayerPeerGDNative : public MultiplayerPeer {
|
||||
GDCLASS(MultiplayerPeerGDNative, MultiplayerPeer);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
const godot_net_multiplayer_peer *interface;
|
||||
|
||||
public:
|
||||
MultiplayerPeerGDNative();
|
||||
~MultiplayerPeerGDNative();
|
||||
|
||||
/* Sets the interface implementation from GDNative */
|
||||
void set_native_multiplayer_peer(const godot_net_multiplayer_peer *p_impl);
|
||||
|
||||
/* Specific to PacketPeer */
|
||||
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
|
||||
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
|
||||
virtual int get_max_packet_size() const override;
|
||||
virtual int get_available_packet_count() const override;
|
||||
|
||||
/* Specific to MultiplayerPeer */
|
||||
virtual void set_transfer_channel(int p_channel) override;
|
||||
virtual int get_transfer_channel() const override;
|
||||
virtual void set_transfer_mode(Multiplayer::TransferMode p_mode) override;
|
||||
virtual Multiplayer::TransferMode get_transfer_mode() const override;
|
||||
virtual void set_target_peer(int p_peer_id) override;
|
||||
|
||||
virtual int get_packet_peer() const override;
|
||||
|
||||
virtual bool is_server() const override;
|
||||
|
||||
virtual void poll() override;
|
||||
|
||||
virtual int get_unique_id() const override;
|
||||
|
||||
virtual void set_refuse_new_connections(bool p_enable) override;
|
||||
virtual bool is_refusing_new_connections() const override;
|
||||
|
||||
virtual ConnectionStatus get_connection_status() const override;
|
||||
};
|
||||
|
||||
#endif // MULTIPLAYER_PEER_GDNATIVE_H
|
|
@ -1,72 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* packet_peer_gdnative.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "packet_peer_gdnative.h"
|
||||
|
||||
PacketPeerGDNative::PacketPeerGDNative() {
|
||||
interface = nullptr;
|
||||
}
|
||||
|
||||
PacketPeerGDNative::~PacketPeerGDNative() {
|
||||
}
|
||||
|
||||
void PacketPeerGDNative::set_native_packet_peer(const godot_net_packet_peer *p_impl) {
|
||||
interface = p_impl;
|
||||
}
|
||||
|
||||
void PacketPeerGDNative::_bind_methods() {
|
||||
}
|
||||
|
||||
Error PacketPeerGDNative::get_packet(const uint8_t **r_buffer, int &r_buffer_size) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)interface->get_packet(interface->data, r_buffer, &r_buffer_size);
|
||||
}
|
||||
|
||||
Error PacketPeerGDNative::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)interface->put_packet(interface->data, p_buffer, p_buffer_size);
|
||||
}
|
||||
|
||||
int PacketPeerGDNative::get_max_packet_size() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_max_packet_size(interface->data);
|
||||
}
|
||||
|
||||
int PacketPeerGDNative::get_available_packet_count() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_available_packet_count(interface->data);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
|
||||
void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *p_impl) {
|
||||
((PacketPeerGDNative *)p_obj)->set_native_packet_peer(p_impl);
|
||||
}
|
||||
}
|
|
@ -1,59 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* packet_peer_gdnative.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef PACKET_PEER_GDNATIVE_H
|
||||
#define PACKET_PEER_GDNATIVE_H
|
||||
|
||||
#include "core/io/packet_peer.h"
|
||||
#include "modules/gdnative/gdnative.h"
|
||||
#include "modules/gdnative/include/net/godot_net.h"
|
||||
|
||||
class PacketPeerGDNative : public PacketPeer {
|
||||
GDCLASS(PacketPeerGDNative, PacketPeer);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
const godot_net_packet_peer *interface;
|
||||
|
||||
public:
|
||||
PacketPeerGDNative();
|
||||
~PacketPeerGDNative();
|
||||
|
||||
/* Sets the interface implementation from GDNative */
|
||||
void set_native_packet_peer(const godot_net_packet_peer *p_impl);
|
||||
|
||||
/* Specific to PacketPeer */
|
||||
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
|
||||
virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
|
||||
virtual int get_max_packet_size() const override;
|
||||
virtual int get_available_packet_count() const override;
|
||||
};
|
||||
|
||||
#endif // PACKET_PEER_GDNATIVE_H
|
|
@ -1,43 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* register_types.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "register_types.h"
|
||||
#include "multiplayer_peer_gdnative.h"
|
||||
#include "packet_peer_gdnative.h"
|
||||
#include "stream_peer_gdnative.h"
|
||||
|
||||
void register_net_types() {
|
||||
GDREGISTER_CLASS(MultiplayerPeerGDNative);
|
||||
GDREGISTER_CLASS(PacketPeerGDNative);
|
||||
GDREGISTER_CLASS(StreamPeerGDNative);
|
||||
}
|
||||
|
||||
void unregister_net_types() {
|
||||
}
|
|
@ -1,37 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* register_types.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef NET_REGISTER_TYPES_H
|
||||
#define NET_REGISTER_TYPES_H
|
||||
|
||||
void register_net_types();
|
||||
void unregister_net_types();
|
||||
|
||||
#endif // NET_REGISTER_TYPES_H
|
|
@ -1,77 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* stream_peer_gdnative.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "stream_peer_gdnative.h"
|
||||
|
||||
StreamPeerGDNative::StreamPeerGDNative() {
|
||||
interface = nullptr;
|
||||
}
|
||||
|
||||
StreamPeerGDNative::~StreamPeerGDNative() {
|
||||
}
|
||||
|
||||
void StreamPeerGDNative::set_native_stream_peer(const godot_net_stream_peer *p_interface) {
|
||||
interface = p_interface;
|
||||
}
|
||||
|
||||
void StreamPeerGDNative::_bind_methods() {
|
||||
}
|
||||
|
||||
Error StreamPeerGDNative::put_data(const uint8_t *p_data, int p_bytes) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)(interface->put_data(interface->data, p_data, p_bytes));
|
||||
}
|
||||
|
||||
Error StreamPeerGDNative::put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)(interface->put_partial_data(interface->data, p_data, p_bytes, &r_sent));
|
||||
}
|
||||
|
||||
Error StreamPeerGDNative::get_data(uint8_t *p_buffer, int p_bytes) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)(interface->get_data(interface->data, p_buffer, p_bytes));
|
||||
}
|
||||
|
||||
Error StreamPeerGDNative::get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) {
|
||||
ERR_FAIL_COND_V(interface == nullptr, ERR_UNCONFIGURED);
|
||||
return (Error)(interface->get_partial_data(interface->data, p_buffer, p_bytes, &r_received));
|
||||
}
|
||||
|
||||
int StreamPeerGDNative::get_available_bytes() const {
|
||||
ERR_FAIL_COND_V(interface == nullptr, 0);
|
||||
return interface->get_available_bytes(interface->data);
|
||||
}
|
||||
|
||||
extern "C" {
|
||||
|
||||
void GDAPI godot_net_bind_stream_peer(godot_object *p_obj, const godot_net_stream_peer *p_interface) {
|
||||
((StreamPeerGDNative *)p_obj)->set_native_stream_peer(p_interface);
|
||||
}
|
||||
}
|
|
@ -1,60 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* stream_peer_gdnative.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef STREAM_PEER_GDNATIVE_H
|
||||
#define STREAM_PEER_GDNATIVE_H
|
||||
|
||||
#include "core/io/stream_peer.h"
|
||||
#include "modules/gdnative/gdnative.h"
|
||||
#include "modules/gdnative/include/net/godot_net.h"
|
||||
|
||||
class StreamPeerGDNative : public StreamPeer {
|
||||
GDCLASS(StreamPeerGDNative, StreamPeer);
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
const godot_net_stream_peer *interface;
|
||||
|
||||
public:
|
||||
StreamPeerGDNative();
|
||||
~StreamPeerGDNative();
|
||||
|
||||
/* Sets the interface implementation from GDNative */
|
||||
void set_native_stream_peer(const godot_net_stream_peer *p_interface);
|
||||
|
||||
/* Specific to StreamPeer */
|
||||
Error put_data(const uint8_t *p_data, int p_bytes) override;
|
||||
Error put_partial_data(const uint8_t *p_data, int p_bytes, int &r_sent) override;
|
||||
Error get_data(uint8_t *p_buffer, int p_bytes) override;
|
||||
Error get_partial_data(uint8_t *p_buffer, int p_bytes, int &r_received) override;
|
||||
int get_available_bytes() const override;
|
||||
};
|
||||
|
||||
#endif // STREAM_PEER_GDNATIVE_H
|
|
@ -1,60 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* webrtc_gdnative.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "modules/gdnative/gdnative.h"
|
||||
#include "modules/gdnative/include/net/godot_net.h"
|
||||
|
||||
#ifdef WEBRTC_GDNATIVE_ENABLED
|
||||
#include "modules/webrtc/webrtc_data_channel_gdnative.h"
|
||||
#include "modules/webrtc/webrtc_peer_connection_gdnative.h"
|
||||
#endif
|
||||
|
||||
extern "C" {
|
||||
|
||||
void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *p_impl) {
|
||||
#ifdef WEBRTC_GDNATIVE_ENABLED
|
||||
((WebRTCPeerConnectionGDNative *)p_obj)->set_native_webrtc_peer_connection(p_impl);
|
||||
#endif
|
||||
}
|
||||
|
||||
void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *p_impl) {
|
||||
#ifdef WEBRTC_GDNATIVE_ENABLED
|
||||
((WebRTCDataChannelGDNative *)p_obj)->set_native_webrtc_data_channel(p_impl);
|
||||
#endif
|
||||
}
|
||||
|
||||
godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p_lib) {
|
||||
#ifdef WEBRTC_GDNATIVE_ENABLED
|
||||
return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
|
||||
#else
|
||||
return (godot_error)ERR_UNAVAILABLE;
|
||||
#endif
|
||||
}
|
||||
}
|
|
@ -35,7 +35,6 @@
|
|||
#include "gdnative.h"
|
||||
|
||||
#include "nativescript/register_types.h"
|
||||
#include "net/register_types.h"
|
||||
#include "pluginscript/register_types.h"
|
||||
#include "videodecoder/register_types.h"
|
||||
|
||||
|
@ -265,7 +264,6 @@ void register_gdnative_types() {
|
|||
|
||||
GDNativeCallRegistry::singleton->register_native_call_type("standard_varcall", cb_standard_varcall);
|
||||
|
||||
register_net_types();
|
||||
register_nativescript_types();
|
||||
register_pluginscript_types();
|
||||
register_videodecoder_types();
|
||||
|
@ -329,7 +327,6 @@ void unregister_gdnative_types() {
|
|||
unregister_videodecoder_types();
|
||||
unregister_pluginscript_types();
|
||||
unregister_nativescript_types();
|
||||
unregister_net_types();
|
||||
|
||||
memdelete(GDNativeCallRegistry::singleton);
|
||||
|
||||
|
|
Loading…
Reference in a new issue