Fix type mismatch error when deselecting a 3D gizmo

This commit is contained in:
Haoyu Qiu 2022-10-29 15:15:28 +08:00
parent 11e1bac768
commit eb5bfe158e

View file

@ -1159,7 +1159,7 @@ int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_
}
Vector<int> EditorNode3DGizmoPlugin::subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const {
TypedArray<Transform3D> frustum;
TypedArray<Plane> frustum;
frustum.resize(p_frustum.size());
for (int i = 0; i < p_frustum.size(); i++) {
frustum[i] = p_frustum[i];