Update Android dependencies for the project

- Update Java version from 11 to 17
- Update Android gradle plugin version from 7.2.1 to 8.2.0
- Update gradle version from 7.4.2 to 8.2
- Update target SDK from 33 to 34
- Update build tools version from 33.0.2 to 34.0.0
- Update kotlin version from 1.7.0 to 1.9.20
- Update Android fragment version from 1.3.6 to 1.6.2
- Update AndroidX window version from 1.0.0 to 1.2.0
- Update Nexus plugin version from 1.1.0 to 1.3.0
This commit is contained in:
Fredia Huya-Kouadio 2024-01-25 09:20:33 -08:00
parent 584dc09ff8
commit eba77be573
19 changed files with 187 additions and 95 deletions

View file

@ -27,11 +27,11 @@ jobs:
sudo cp -f misc/ci/sources.list /etc/apt/sources.list
sudo apt-get update
- name: Set up Java 11
- name: Set up Java 17
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: 11
java-version: 17
- name: Setup Godot build cache
uses: ./.github/actions/godot-cache

View file

@ -36,6 +36,8 @@
void register_android_exporter() {
#ifndef ANDROID_ENABLED
EDITOR_DEF("export/android/java_sdk_path", OS::get_singleton()->get_environment("JAVA_HOME"));
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/java_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/android_sdk_path", OS::get_singleton()->get_environment("ANDROID_SDK_ROOT"));
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/android_sdk_path", PROPERTY_HINT_GLOBAL_DIR));
EDITOR_DEF("export/android/debug_keystore", "");

View file

@ -226,7 +226,7 @@ static const char *APK_ASSETS_DIRECTORY = "res://android/build/assets";
static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/installTime/src/main/assets";
static const int DEFAULT_MIN_SDK_VERSION = 19; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
static const int DEFAULT_TARGET_SDK_VERSION = 33; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
static const int DEFAULT_TARGET_SDK_VERSION = 34; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
#ifndef ANDROID_ENABLED
void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) {
@ -2012,6 +2012,15 @@ Ref<Texture> EditorExportPlatformAndroid::get_run_icon() const {
return run_icon;
}
String EditorExportPlatformAndroid::get_java_path() {
String exe_ext = "";
if (OS::get_singleton()->get_name() == "Windows") {
exe_ext = ".exe";
}
String java_sdk_path = EditorSettings::get_singleton()->get("export/android/java_sdk_path");
return java_sdk_path.plus_file("bin/java" + exe_ext);
}
String EditorExportPlatformAndroid::get_adb_path() {
String exe_ext = "";
if (OS::get_singleton()->get_name() == "Windows") {
@ -2142,6 +2151,32 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito
err += TTR("Release keystore incorrectly configured in the export preset.") + "\n";
}
String java_sdk_path = EditorSettings::get_singleton()->get("export/android/java_sdk_path");
if (java_sdk_path == "") {
err += TTR("A valid Java SDK path is required in Editor Settings.") + "\n";
valid = false;
} else {
// Validate the given path by checking that `java` is present under the `bin` directory.
Error errn;
// Check for the bin directory.
DirAccessRef da = DirAccess::open(java_sdk_path.plus_file("bin"), &errn);
if (errn != OK) {
err += TTR("Invalid Java SDK path in Editor Settings.");
err += TTR("Missing 'bin' directory!");
err += "\n";
valid = false;
} else {
// Check for the `java` command.
String java_path = get_java_path();
if (!FileAccess::exists(java_path)) {
err += TTR("Unable to find 'java' command using the Java SDK path.");
err += TTR("Please check the Java SDK directory specified in Editor Settings.");
err += "\n";
valid = false;
}
}
}
String sdk_path = EditorSettings::get_singleton()->get("export/android/android_sdk_path");
if (sdk_path == "") {
err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n";
@ -2931,6 +2966,10 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
}
}
const String assets_directory = get_assets_directory(p_preset, export_format);
String java_sdk_path = EDITOR_GET("export/android/java_sdk_path");
ERR_FAIL_COND_V_MSG(java_sdk_path.empty(), ERR_UNCONFIGURED, "Java SDK path must be configured in Editor Settings at 'export/android/java_sdk_path'.");
print_verbose("Java sdk path: " + java_sdk_path);
String sdk_path = EDITOR_GET("export/android/android_sdk_path");
ERR_FAIL_COND_V_MSG(sdk_path.empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.");
print_verbose("Android sdk path: " + sdk_path);
@ -2975,8 +3014,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
print_verbose("Storing command line flags..");
store_file_at_path(assets_directory + "/_cl_", command_line_flags);
print_verbose("Updating JAVA_HOME environment to " + java_sdk_path);
OS::get_singleton()->set_environment("JAVA_HOME", java_sdk_path);
print_verbose("Updating ANDROID_HOME environment to " + sdk_path);
OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required
OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path);
String build_command;
#ifdef WINDOWS_ENABLED
@ -3010,6 +3052,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
bool clean_build_required = is_clean_build_required(enabled_plugins);
List<String> cmdline;
cmdline.push_back("validateJavaVersion");
if (clean_build_required) {
cmdline.push_back("clean");
}

View file

@ -206,6 +206,8 @@ public:
static String get_apksigner_path();
static String get_java_path();
virtual bool has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const;
virtual bool has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const;

View file

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.godot.game"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto" >

View file

@ -1,4 +1,6 @@
apply plugin: 'com.android.asset-pack'
plugins {
id 'com.android.asset-pack'
}
assetPack {
packName = "installTime" // Directory name for the asset pack

View file

@ -8,12 +8,14 @@ buildscript {
repositories {
google()
mavenCentral()
gradlePluginPortal()
maven { url "https://plugins.gradle.org/m2/" }
//CHUNK_BUILDSCRIPT_REPOSITORIES_BEGIN
//CHUNK_BUILDSCRIPT_REPOSITORIES_END
}
dependencies {
classpath libraries.androidGradlePlugin
classpath libraries.kotlinGradlePlugin
classpath "com.android.tools.build:gradle:$versions.androidGradlePlugin"
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion"
//CHUNK_BUILDSCRIPT_DEPENDENCIES_BEGIN
//CHUNK_BUILDSCRIPT_DEPENDENCIES_END
}
@ -30,6 +32,8 @@ allprojects {
repositories {
google()
mavenCentral()
gradlePluginPortal()
maven { url "https://plugins.gradle.org/m2/" }
//CHUNK_ALLPROJECTS_REPOSITORIES_BEGIN
//CHUNK_ALLPROJECTS_REPOSITORIES_END
@ -51,8 +55,7 @@ configurations {
}
dependencies {
implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
implementation "androidx.fragment:fragment:$versions.fragmentVersion"
if (rootProject.findProject(":lib")) {
implementation project(":lib")
@ -100,6 +103,8 @@ android {
assetPacks = [":assetPacks:installTime"]
namespace = 'com.godot.game'
defaultConfig {
// The default ignore pattern for the 'assets' directory includes hidden files and directories which are used by Godot projects.
aaptOptions {
@ -284,5 +289,28 @@ task copyAndRenameReleaseAab(type: Copy) {
rename "build-release.aab", getExportFilename()
}
/**
* Used to validate the version of the Java SDK used for the Godot gradle builds.
*/
task validateJavaVersion {
if (JavaVersion.current() != versions.javaVersion) {
throw new GradleException("Invalid Java version ${JavaVersion.current()}. Version ${versions.javaVersion} is the required Java version for Godot gradle builds.")
}
}
/*
When they're scheduled to run, the copy*AARToAppModule tasks generate dependencies for the 'app'
module, so we're ensuring the ':app:preBuild' task is set to run after those tasks.
*/
if (rootProject.tasks.findByPath("copyDebugAARToAppModule") != null) {
preBuild.mustRunAfter(rootProject.tasks.named("copyDebugAARToAppModule"))
}
if (rootProject.tasks.findByPath("copyDevAARToAppModule") != null) {
preBuild.mustRunAfter(rootProject.tasks.named("copyDevAARToAppModule"))
}
if (rootProject.tasks.findByPath("copyReleaseAARToAppModule") != null) {
preBuild.mustRunAfter(rootProject.tasks.named("copyReleaseAARToAppModule"))
}
//CHUNK_GLOBAL_BEGIN
//CHUNK_GLOBAL_END

View file

@ -1,24 +1,17 @@
ext.versions = [
androidGradlePlugin: '7.2.1',
compileSdk : 33,
androidGradlePlugin: '8.2.0',
compileSdk : 34,
minSdk : 19, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_MIN_SDK_VERSION'
targetSdk : 33, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '33.0.2',
kotlinVersion : '1.7.0',
fragmentVersion : '1.3.6',
nexusPublishVersion: '1.1.0',
javaVersion : 11,
targetSdk : 34, // Also update 'platform/android/export/export_plugin.cpp#DEFAULT_TARGET_SDK_VERSION'
buildTools : '34.0.0',
kotlinVersion : '1.9.20',
fragmentVersion : '1.6.2',
nexusPublishVersion: '1.3.0',
javaVersion : JavaVersion.VERSION_17,
ndkVersion : '23.2.8568313' // Also update 'platform/android/detect.py#get_ndk_version' when this is updated.
]
ext.libraries = [
androidGradlePlugin: "com.android.tools.build:gradle:$versions.androidGradlePlugin",
kotlinGradlePlugin : "org.jetbrains.kotlin:kotlin-gradle-plugin:$versions.kotlinVersion",
kotlinStdLib : "org.jetbrains.kotlin:kotlin-stdlib:$versions.kotlinVersion",
androidxFragment : "androidx.fragment:fragment:$versions.fragmentVersion",
]
ext.getExportPackageName = { ->
// Retrieve the app id from the project property set by the Godot build command.
String appId = project.hasProperty("export_package_name") ? project.property("export_package_name") : ""

View file

@ -7,8 +7,10 @@ pluginManagement {
id 'org.jetbrains.kotlin.android' version versions.kotlinVersion
}
repositories {
gradlePluginPortal()
google()
mavenCentral()
gradlePluginPortal()
maven { url "https://plugins.gradle.org/m2/" }
}
}

View file

@ -1,18 +1,3 @@
buildscript {
apply from: 'app/config.gradle'
repositories {
google()
mavenCentral()
maven { url "https://plugins.gradle.org/m2/" }
}
dependencies {
classpath libraries.androidGradlePlugin
classpath libraries.kotlinGradlePlugin
classpath 'io.github.gradle-nexus:publish-plugin:1.3.0'
}
}
plugins {
id 'io.github.gradle-nexus.publish-plugin'
}
@ -31,6 +16,8 @@ allprojects {
repositories {
google()
mavenCentral()
gradlePluginPortal()
maven { url "https://plugins.gradle.org/m2/" }
}
}
@ -173,10 +160,21 @@ task zipCustomBuild(type: Zip) {
destinationDirectory = file(binDir)
}
/**
* Returns true if the scons build tasks responsible for generating the Godot native shared
* libraries should be excluded.
*/
def excludeSconsBuildTasks() {
return !isAndroidStudio() && !project.hasProperty("generateNativeLibs")
}
/**
* Generates the list of build tasks that should be excluded from the build process.\
*/
def templateExcludedBuildTask() {
// We exclude these gradle tasks so we can run the scons command manually.
def excludedTasks = []
if (!isAndroidStudio()) {
if (excludeSconsBuildTasks()) {
logger.lifecycle("Excluding Android studio build tasks")
for (String flavor : supportedFlavors) {
for (String buildType : supportedTargetsMapByFlavors[flavor].keySet()) {
@ -189,23 +187,42 @@ def templateExcludedBuildTask() {
return excludedTasks
}
def templateBuildTasks() {
/**
* Generates the build tasks for the given flavor
* @param flavor Must be one of the supported flavors ('template' / 'editor')
*/
def generateBuildTasks(String flavor = "template") {
if (!supportedFlavors.contains(flavor)) {
throw new GradleException("Invalid build flavor: $flavor")
}
def tasks = []
// Only build the apks and aar files for which we have native shared libraries.
for (String target : supportedTargetsMapByFlavors["template"].keySet()) {
File targetLibs = new File("lib/libs/" + target)
if (targetLibs != null
// Only build the apks and aar files for which we have native shared libraries unless we intend
// to run the scons build tasks.
boolean excludeSconsBuildTasks = excludeSconsBuildTasks()
boolean isTemplate = flavor == "template"
String libsDir = isTemplate ? "lib/libs/" : "lib/libs/tools/"
for (String target : supportedTargetsMapByFlavors[flavor].keySet()) {
File targetLibs = new File(libsDir + target)
if (!excludeSconsBuildTasks || (targetLibs != null
&& targetLibs.isDirectory()
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
&& targetLibs.listFiles().length > 0)) {
String capitalizedTarget = target.capitalize()
// Copy the generated aar library files to the custom build directory.
tasks += "copy" + capitalizedTarget + "AARToAppModule"
if (isTemplate) {
// Copy the generated aar library files to the build directory.
tasks += "copy${capitalizedTarget}AARToAppModule"
// Copy the generated aar library files to the bin directory.
tasks += "copy" + capitalizedTarget + "AARToBin"
tasks += "copy${capitalizedTarget}AARToBin"
// Copy the prebuilt binary templates to the bin directory.
tasks += "copy" + capitalizedTarget + "BinaryToBin"
tasks += "copy${capitalizedTarget}BinaryToBin"
} else {
// Copy the generated editor apk to the bin directory.
tasks += "copyEditor${capitalizedTarget}ApkToBin"
// Copy the generated editor aab to the bin directory.
tasks += "copyEditor${capitalizedTarget}AabToBin"
}
} else {
logger.lifecycle("No native shared libs for target $target. Skipping build.")
}
@ -264,27 +281,13 @@ task copyEditorDevAabToBin(type: Copy) {
/**
* Generate the Godot Editor Android apk.
*
* Note: The Godot 'tools' shared libraries must have been generated (via scons) prior to running
* this gradle task. The task will only build the apk(s) for which the shared libraries is
* available.
* Note: Unless the 'generateNativeLibs` argument is specified, the Godot 'tools' shared libraries
* must have been generated (via scons) prior to running this gradle task.
* The task will only build the apk(s) for which the shared libraries is available.
*/
task generateGodotEditor {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
def tasks = []
for (String target : supportedTargetsMapByFlavors["editor"].keySet()) {
File targetLibs = new File("lib/libs/tools/" + target)
if (targetLibs != null
&& targetLibs.isDirectory()
&& targetLibs.listFiles() != null
&& targetLibs.listFiles().length > 0) {
tasks += "copyEditor${target.capitalize()}ApkToBin"
tasks += "copyEditor${target.capitalize()}AabToBin"
}
}
dependsOn = tasks
dependsOn = generateBuildTasks("editor")
}
/**
@ -292,7 +295,7 @@ task generateGodotEditor {
*/
task generateGodotTemplates {
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
dependsOn = generateBuildTasks("template")
finalizedBy 'zipCustomBuild'
}
@ -302,10 +305,10 @@ task generateGodotTemplates {
*/
task generateDevTemplate {
// add parameter to set symbols to true
gradle.startParameter.projectProperties += [doNotStrip: true]
gradle.startParameter.projectProperties += [doNotStrip: "true"]
gradle.startParameter.excludedTaskNames += templateExcludedBuildTask()
dependsOn = templateBuildTasks()
dependsOn = generateBuildTasks("template")
finalizedBy 'zipCustomBuild'
}

View file

@ -2,14 +2,14 @@
plugins {
id 'com.android.application'
id 'org.jetbrains.kotlin.android'
id 'base'
}
dependencies {
implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
implementation "androidx.fragment:fragment:$versions.fragmentVersion"
implementation project(":lib")
implementation "androidx.window:window:1.0.0"
implementation "androidx.window:window:1.2.0"
}
ext {
@ -81,6 +81,8 @@ android {
buildToolsVersion versions.buildTools
ndkVersion versions.ndkVersion
namespace = "org.godotengine.editor"
defaultConfig {
// The 'applicationId' suffix allows to install Godot 3.x(v3) and 4.x(v4) on the same device
applicationId "org.godotengine.editor.v3"
@ -90,7 +92,10 @@ android {
targetSdkVersion versions.targetSdk
missingDimensionStrategy 'products', 'editor'
setProperty("archivesBaseName", "android_editor")
}
base {
archivesName = "android_editor"
}
compileOptions {
@ -111,6 +116,10 @@ android {
}
}
buildFeatures {
buildConfig = true
}
buildTypes {
dev {
initWith debug

View file

@ -1,7 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="org.godotengine.editor"
android:installLocation="auto">
<supports-screens

View file

@ -1,5 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.2-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View file

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.godotengine.godot"
android:versionCode="1"
android:versionName="1.0">

View file

@ -10,8 +10,7 @@ ext {
apply from: "../scripts/publish-module.gradle"
dependencies {
implementation libraries.kotlinStdLib
implementation libraries.androidxFragment
implementation "androidx.fragment:fragment:$versions.fragmentVersion"
}
def pathToRootDir = "../../../../"
@ -39,6 +38,11 @@ android {
jvmTarget = versions.javaVersion
}
buildFeatures {
aidl = true
buildConfig = true
}
buildTypes {
dev {
initWith debug

View file

@ -210,13 +210,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
}
override fun onScroll(
originEvent: MotionEvent,
originEvent: MotionEvent?,
terminusEvent: MotionEvent,
distanceX: Float,
distanceY: Float
): Boolean {
if (scaleInProgress) {
if (dragInProgress) {
if (originEvent != null) {
// Cancel the drag
GodotInputHandler.handleMotionEvent(
originEvent.source,
@ -225,6 +226,7 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
originEvent.x,
originEvent.y
)
}
dragInProgress = false
}
}

View file

@ -1,2 +1,2 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="org.godotengine.godot" />
<manifest />

View file

@ -9,6 +9,8 @@ android {
buildToolsVersion versions.buildTools
ndkVersion versions.ndkVersion
namespace = "org.godotengine.godot"
defaultConfig {
minSdkVersion versions.minSdk
targetSdkVersion versions.targetSdk

View file

@ -5,12 +5,15 @@ pluginManagement {
plugins {
id 'com.android.application' version versions.androidGradlePlugin
id 'com.android.library' version versions.androidGradlePlugin
id 'com.android.asset-pack' version versions.androidGradlePlugin
id 'org.jetbrains.kotlin.android' version versions.kotlinVersion
id 'io.github.gradle-nexus.publish-plugin' version versions.nexusPublishVersion
}
repositories {
gradlePluginPortal()
google()
mavenCentral()
gradlePluginPortal()
maven { url "https://plugins.gradle.org/m2/" }
}
}