Use global scope round method for rounding
(cherry picked from commit b01aa69c80
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66a8654963
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ebfba19b59
1 changed files with 2 additions and 2 deletions
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@ -255,8 +255,8 @@ public:
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static _ALWAYS_INLINE_ double db2linear(double p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
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static _ALWAYS_INLINE_ double db2linear(double p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
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static _ALWAYS_INLINE_ float db2linear(float p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
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static _ALWAYS_INLINE_ float db2linear(float p_db) { return Math::exp(p_db * 0.11512925464970228420089957273422); }
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static _ALWAYS_INLINE_ double round(double p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
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static _ALWAYS_INLINE_ double round(double p_val) { return ::round(p_val); }
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static _ALWAYS_INLINE_ float round(float p_val) { return (p_val >= 0) ? Math::floor(p_val + 0.5) : -Math::floor(-p_val + 0.5); }
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static _ALWAYS_INLINE_ float round(float p_val) { return ::roundf(p_val); }
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static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
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static _ALWAYS_INLINE_ int64_t wrapi(int64_t value, int64_t min, int64_t max) {
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int64_t range = max - min;
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int64_t range = max - min;
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