From ed497cb1532340e2074fdb26857ac6b5d69910d7 Mon Sep 17 00:00:00 2001 From: Josh Grams Date: Mon, 11 Apr 2016 11:54:32 -0400 Subject: [PATCH] AnimationTreePlayer: constructor now sets processing mode. --- scene/animation/animation_tree_player.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp index 9dcad8a533f..3fbb2bac488 100644 --- a/scene/animation/animation_tree_player.cpp +++ b/scene/animation/animation_tree_player.cpp @@ -1860,7 +1860,6 @@ AnimationTreePlayer::AnimationTreePlayer() { out_name="out"; out->pos=Point2(40,40); node_map.insert( out_name , out); - AnimationProcessMode animation_process_mode; animation_process_mode = ANIMATION_PROCESS_IDLE; processing = false; active=false;