diff --git a/core/object/message_queue.cpp b/core/object/message_queue.cpp index decf030e27c..1542decc6f4 100644 --- a/core/object/message_queue.cpp +++ b/core/object/message_queue.cpp @@ -55,7 +55,7 @@ Error MessageQueue::push_set(ObjectID p_id, const StringName &p_prop, const Vari if (ObjectDB::get_instance(p_id)) { type = ObjectDB::get_instance(p_id)->get_class(); } - ERR_PRINT("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings."); + ERR_PRINT("Failed set: " + type + ":" + p_prop + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing \"memory/limits/message_queue/max_size_kb\" in project settings."); statistics(); return ERR_OUT_OF_MEMORY; } @@ -82,7 +82,7 @@ Error MessageQueue::push_notification(ObjectID p_id, int p_notification) { uint8_t room_needed = sizeof(Message); if ((buffer_end + room_needed) >= buffer_size) { - ERR_PRINT("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings."); + ERR_PRINT("Failed notification: " + itos(p_notification) + " target ID: " + itos(p_id) + ". Message queue out of memory. Try increasing \"memory/limits/message_queue/max_size_kb\" in project settings."); statistics(); return ERR_OUT_OF_MEMORY; } @@ -117,7 +117,7 @@ Error MessageQueue::push_callablep(const Callable &p_callable, const Variant **p int room_needed = sizeof(Message) + sizeof(Variant) * p_argcount; if ((buffer_end + room_needed) >= buffer_size) { - ERR_PRINT("Failed method: " + p_callable + ". Message queue out of memory. Try increasing 'memory/limits/message_queue/max_size_kb' in project settings."); + ERR_PRINT("Failed method: " + p_callable + ". Message queue out of memory. Try increasing \"memory/limits/message_queue/max_size_kb\" in project settings."); statistics(); return ERR_OUT_OF_MEMORY; } diff --git a/drivers/gles3/storage/material_storage.cpp b/drivers/gles3/storage/material_storage.cpp index fc6c2f3a263..f00124ab138 100644 --- a/drivers/gles3/storage/material_storage.cpp +++ b/drivers/gles3/storage/material_storage.cpp @@ -1489,7 +1489,7 @@ MaterialStorage::MaterialStorage() { global_shader_uniforms.buffer_size = MAX(4096, (int)GLOBAL_GET("rendering/limits/global_shader_variables/buffer_size")); if (global_shader_uniforms.buffer_size > uint32_t(Config::get_singleton()->max_uniform_buffer_size)) { global_shader_uniforms.buffer_size = uint32_t(Config::get_singleton()->max_uniform_buffer_size); - WARN_PRINT("Project setting: rendering/limits/global_shader_variables/buffer_size exceeds maximum uniform buffer size of: " + itos(Config::get_singleton()->max_uniform_buffer_size)); + WARN_PRINT("Project setting \"rendering/limits/global_shader_variables/buffer_size\" exceeds maximum uniform buffer size of: " + itos(Config::get_singleton()->max_uniform_buffer_size)); } global_shader_uniforms.buffer_values = memnew_arr(GlobalShaderUniforms::Value, global_shader_uniforms.buffer_size); diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 44426dc1438..532aa5bd7ae 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -2731,7 +2731,8 @@ void EditorInspector::update_tree() { List::Element *N = E_property->next(); bool valid = true; while (N) { - if (!N->get().name.begins_with("metadata/_") && N->get().usage & PROPERTY_USAGE_EDITOR && (!restrict_to_basic || (N->get().usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { + if (!N->get().name.begins_with("metadata/_") && N->get().usage & PROPERTY_USAGE_EDITOR && + (!filter.is_empty() || !restrict_to_basic || (N->get().usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { break; } if (N->get().usage & PROPERTY_USAGE_CATEGORY) { @@ -2821,7 +2822,8 @@ void EditorInspector::update_tree() { continue; - } else if (p.name.begins_with("metadata/_") || !(p.usage & PROPERTY_USAGE_EDITOR) || _is_property_disabled_by_feature_profile(p.name) || (restrict_to_basic && !(p.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { + } else if (p.name.begins_with("metadata/_") || !(p.usage & PROPERTY_USAGE_EDITOR) || _is_property_disabled_by_feature_profile(p.name) || + (filter.is_empty() && restrict_to_basic && !(p.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { // Ignore properties that are not supposed to be in the inspector. continue; } diff --git a/editor/editor_sectioned_inspector.cpp b/editor/editor_sectioned_inspector.cpp index 3988d356b39..8716a75efdb 100644 --- a/editor/editor_sectioned_inspector.cpp +++ b/editor/editor_sectioned_inspector.cpp @@ -239,7 +239,8 @@ void SectionedInspector::update_category_list() { for (PropertyInfo &pi : pinfo) { if (pi.usage & PROPERTY_USAGE_CATEGORY) { continue; - } else if (!(pi.usage & PROPERTY_USAGE_EDITOR) || (restrict_to_basic && !(pi.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { + } else if (!(pi.usage & PROPERTY_USAGE_EDITOR) || + (filter_text.is_empty() && restrict_to_basic && !(pi.usage & PROPERTY_USAGE_EDITOR_BASIC_SETTING))) { continue; } diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index fbe11c94d17..a4e37d13fcc 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1515,7 +1515,7 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set("rendering/environment/defaults/default_environment", ""); } else { // File was erased, notify user. - ERR_PRINT(RTR("Default Environment as specified in Project Settings (Rendering -> Environment -> Default Environment) could not be loaded.")); + ERR_PRINT(RTR("Default Environment as specified in the project setting \"rendering/environment/defaults/default_environment\" could not be loaded.")); } } } diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 32ee650f8d6..70496ee65b1 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -361,7 +361,7 @@ void AudioStreamPlaybackMicrophone::start(double p_from_pos) { } if (!GLOBAL_GET("audio/driver/enable_input")) { - WARN_PRINT("Need to enable Project settings > Audio > Enable Audio Input option to use capturing."); + WARN_PRINT("You must enable the project setting \"audio/driver/enable_input\" to use audio capture."); return; } diff --git a/servers/rendering/renderer_rd/environment/sky.cpp b/servers/rendering/renderer_rd/environment/sky.cpp index ce2a548e8a1..9a5d04ab4e4 100644 --- a/servers/rendering/renderer_rd/environment/sky.cpp +++ b/servers/rendering/renderer_rd/environment/sky.cpp @@ -1619,7 +1619,7 @@ void SkyRD::update_dirty_skys() { if (sky->mode == RS::SKY_MODE_REALTIME) { layers = 8; if (roughness_layers != 8) { - WARN_PRINT("When using REALTIME skies, roughness_layers should be set to 8 in the project settings for best quality reflections"); + WARN_PRINT("When using the Real-Time sky update mode (or Automatic with a sky shader using \"TIME\"), \"rendering/reflections/sky_reflections/roughness_layers\" should be set to 8 in the project settings for best quality reflections."); } }