Merge pull request #32704 from Chaosus/vs_remove_rebuild
Removed "rebuild" function from public interface of VisualShader
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commit
ed9fe4587d
2 changed files with 0 additions and 7 deletions
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@ -145,12 +145,6 @@
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<description>
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</description>
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</method>
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<method name="rebuild">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="remove_node">
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<return type="void">
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</return>
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@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);
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ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node);
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ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild);
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ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
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ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
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