Merge pull request #32704 from Chaosus/vs_remove_rebuild

Removed "rebuild" function from public interface of VisualShader
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Rémi Verschelde 2019-10-10 11:44:56 +02:00 committed by GitHub
commit ed9fe4587d
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2 changed files with 0 additions and 7 deletions

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@ -145,12 +145,6 @@
<description>
</description>
</method>
<method name="rebuild">
<return type="void">
</return>
<description>
</description>
</method>
<method name="remove_node">
<return type="void">
</return>

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@ -1358,7 +1358,6 @@ void VisualShader::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_valid_node_id", "type"), &VisualShader::get_valid_node_id);
ClassDB::bind_method(D_METHOD("remove_node", "type", "id"), &VisualShader::remove_node);
ClassDB::bind_method(D_METHOD("rebuild"), &VisualShader::rebuild);
ClassDB::bind_method(D_METHOD("is_node_connection", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);
ClassDB::bind_method(D_METHOD("can_connect_nodes", "type", "from_node", "from_port", "to_node", "to_port"), &VisualShader::is_node_connection);