fix invalid texture plugin name

EditorTextureImportPlugin had ``texture_2d``, ``texture_3d``, ``texture_atlas`` and ``larget_texture``.
These are now just ``texture``.
This commit is contained in:
volzhs 2016-06-02 22:13:55 +09:00
parent fc73f0c8b0
commit ee7d94bf11

View file

@ -1834,7 +1834,7 @@ EditorTextureImportPlugin::EditorTextureImportPlugin(EditorNode *p_editor) {
} else if (EditorImportExport::get_singleton()->image_get_export_group(p_path)) {
Ref<EditorImportPlugin> pl = EditorImportExport::get_singleton()->get_import_plugin_by_name("texture_2d");
Ref<EditorImportPlugin> pl = EditorImportExport::get_singleton()->get_import_plugin_by_name("texture");
if (pl.is_valid()) {
Vector<uint8_t> ce = pl->custom_export(p_path,p_platform);
if (ce.size()) {
@ -1848,7 +1848,7 @@ EditorTextureImportPlugin::EditorTextureImportPlugin(EditorNode *p_editor) {
String xt = p_path.extension().to_lower();
if (EditorImportExport::get_singleton()->get_image_formats().has(xt)) { //should check for more I guess?
Ref<EditorImportPlugin> pl = EditorImportExport::get_singleton()->get_import_plugin_by_name("texture_2d");
Ref<EditorImportPlugin> pl = EditorImportExport::get_singleton()->get_import_plugin_by_name("texture");
if (pl.is_valid()) {
Vector<uint8_t> ce = pl->custom_export(p_path,p_platform);
if (ce.size()) {