Improve drag and drop on 2D viewport
This commit is contained in:
parent
24337f9c5e
commit
eed9179ea3
3 changed files with 453 additions and 6 deletions
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@ -32,13 +32,20 @@
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#include "os/keyboard.h"
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#include "scene/main/viewport.h"
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#include "scene/main/canvas_layer.h"
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#include "scene/2d/node_2d.h"
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#include "scene/2d/sprite.h"
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#include "scene/2d/light_2d.h"
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#include "scene/2d/particles_2d.h"
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#include "scene/2d/polygon_2d.h"
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#include "scene/2d/screen_button.h"
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#include "globals.h"
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#include "os/input.h"
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#include "tools/editor/editor_settings.h"
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#include "scene/gui/grid_container.h"
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#include "scene/gui/patch_9_frame.h"
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#include "tools/editor/animation_editor.h"
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#include "tools/editor/plugins/animation_player_editor_plugin.h"
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#include "tools/editor/script_editor_debugger.h"
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#include "tools/editor/plugins/script_editor_plugin.h"
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#include "scene/resources/packed_scene.h"
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@ -3326,7 +3333,7 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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vp->add_child(p_editor->get_scene_root());
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viewport = memnew( Control );
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viewport = memnew( CanvasItemEditorViewport(p_editor, this) );
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vp_base->add_child(viewport);
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viewport->set_area_as_parent_rect();
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@ -3642,3 +3649,397 @@ CanvasItemEditorPlugin::~CanvasItemEditorPlugin()
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}
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void CanvasItemEditorViewport::_on_mouse_exit() {
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if (selector->is_hidden()){
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_remove_preview();
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}
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}
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void CanvasItemEditorViewport::_on_select_type(Object* selected) {
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CheckBox* check = selected->cast_to<CheckBox>();
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String type = check->get_text();
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selector_label->set_text(vformat(TTR("Add %s"),type));
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label->set_text(vformat(TTR("Adding %s..."),type));
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}
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void CanvasItemEditorViewport::_on_change_type() {
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CheckBox* check=btn_group->get_pressed_button()->cast_to<CheckBox>();
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default_type=check->get_text();
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_perform_drop_data();
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selector->hide();
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}
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void CanvasItemEditorViewport::_create_preview(const Vector<String>& files) const {
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label->set_pos(get_global_pos()+Point2(14,14));
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label_desc->set_pos(label->get_pos()+Point2(0,label->get_size().height));
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for (int i=0;i<files.size();i++) {
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String path=files[i];
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RES res=ResourceLoader::load(path);
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String type=res->get_type();
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if (type=="ImageTexture" || type=="PackedScene") {
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if (type=="ImageTexture") {
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Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
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Sprite* sprite=memnew(Sprite);
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sprite->set_texture(texture);
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sprite->set_opacity(0.7f);
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preview->add_child(sprite);
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label->show();
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label_desc->show();
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} else if (type=="PackedScene") {
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Ref<PackedScene> scn=ResourceLoader::load(path);
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if (scn.is_valid()){
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Node* instance=scn->instance();
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if (instance){
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preview->add_child(instance);
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}
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}
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}
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editor->get_scene_root()->add_child(preview);
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}
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}
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}
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void CanvasItemEditorViewport::_remove_preview() {
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if (preview->get_parent()){
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editor->get_scene_root()->remove_child(preview);
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for (int i=preview->get_child_count()-1;i>=0;i--){
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Node* node=preview->get_child(i);
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memdelete(node);
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}
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label->hide();
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label_desc->hide();
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}
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}
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bool CanvasItemEditorViewport::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
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if (p_desired_node->get_filename()==p_target_scene_path) {
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return true;
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}
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int childCount=p_desired_node->get_child_count();
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for (int i=0;i<childCount;i++) {
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Node* child=p_desired_node->get_child(i);
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if(_cyclical_dependency_exists(p_target_scene_path,child)) {
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return true;
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}
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}
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return false;
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}
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void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String& path, const Point2& p_point) {
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child->set_name(path.get_file().basename());
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Ref<ImageTexture> texture=Ref<ImageTexture> ( ResourceCache::get(path)->cast_to<ImageTexture>() );
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Size2 texture_size = texture->get_size();
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editor_data->get_undo_redo().add_do_method(parent,"add_child",child);
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editor_data->get_undo_redo().add_do_method(child,"set_owner",editor->get_edited_scene());
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editor_data->get_undo_redo().add_do_reference(child);
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editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
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String new_name=parent->validate_child_name(child);
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ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
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editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_type(),new_name);
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editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
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// handle with different property for texture
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String property = "texture";
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List<PropertyInfo> props;
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child->get_property_list(&props);
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for(const List<PropertyInfo>::Element *E=props.front();E;E=E->next() ) {
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if (E->get().name=="config/texture") { // Particles2D
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property="config/texture";
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break;
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} else if (E->get().name=="texture/texture") { // Polygon2D
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property="texture/texture";
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break;
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} else if (E->get().name=="normal") { // TouchScreenButton
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property="normal";
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break;
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}
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}
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editor_data->get_undo_redo().add_do_property(child,property,texture);
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// make visible for certain node type
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if (default_type=="Patch9Frame") {
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editor_data->get_undo_redo().add_do_property(child,"rect/size",texture_size);
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} else if (default_type=="Polygon2D") {
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DVector<Vector2> list;
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list.push_back(Vector2(0,0));
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list.push_back(Vector2(texture_size.width,0));
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list.push_back(Vector2(texture_size.width,texture_size.height));
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list.push_back(Vector2(0,texture_size.height));
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editor_data->get_undo_redo().add_do_property(child,"polygon",list);
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}
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// locate at preview position
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Point2 pos;
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if (parent->has_method("get_global_pos")) {
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pos=parent->call("get_global_pos");
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}
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Matrix32 trans=canvas->get_canvas_transform();
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Point2 target_pos = (p_point-trans.get_origin())/trans.get_scale().x-pos;
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if (default_type=="Polygon2D" || default_type=="TouchScreenButton" || default_type=="TextureFrame" || default_type=="Patch9Frame") {
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target_pos -= texture_size/2;
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}
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editor_data->get_undo_redo().add_do_method(child,"set_pos",target_pos);
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}
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bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, const Point2& p_point) {
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Ref<PackedScene> sdata=ResourceLoader::load(path);
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if (!sdata.is_valid()) { // invalid scene
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return false;
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}
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Node* instanced_scene=sdata->instance(true);
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if (!instanced_scene) { // error on instancing
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return false;
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}
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if (editor->get_edited_scene()->get_filename()!="") { // cyclical instancing
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if (_cyclical_dependency_exists(editor->get_edited_scene()->get_filename(), instanced_scene)) {
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return false;
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}
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}
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instanced_scene->set_filename( Globals::get_singleton()->localize_path(path) );
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editor_data->get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
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editor_data->get_undo_redo().add_do_method(instanced_scene,"set_owner",editor->get_edited_scene());
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editor_data->get_undo_redo().add_do_reference(instanced_scene);
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editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
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String new_name=parent->validate_child_name(instanced_scene);
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ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
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editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name);
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editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
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Point2 pos;
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Node2D* parent_node2d=parent->cast_to<Node2D>();
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if (parent_node2d) {
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pos=parent_node2d->get_global_pos();
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} else {
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Control* parent_control=parent->cast_to<Control>();
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if (parent_control) {
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pos=parent_control->get_global_pos();
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}
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}
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Matrix32 trans=canvas->get_canvas_transform();
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editor_data->get_undo_redo().add_do_method(instanced_scene,"set_pos",(p_point-trans.get_origin())/trans.get_scale().x-pos);
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return true;
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}
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void CanvasItemEditorViewport::_perform_drop_data(){
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_remove_preview();
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Vector<String> error_files;
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editor_data->get_undo_redo().create_action(TTR("Create Node"));
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for (int i=0;i<selected_files.size();i++) {
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String path=selected_files[i];
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RES res=ResourceLoader::load(path);
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if (res.is_null()) {
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continue;
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}
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String type=res->get_type();
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if (type=="ImageTexture") {
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Node* child;
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if (default_type=="Light2D") child=memnew(Light2D);
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else if (default_type=="Particles2D") child=memnew(Particles2D);
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else if (default_type=="Polygon2D") child=memnew(Polygon2D);
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else if (default_type=="TouchScreenButton") child=memnew(TouchScreenButton);
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else if (default_type=="TextureFrame") child=memnew(TextureFrame);
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else if (default_type=="Patch9Frame") child=memnew(Patch9Frame);
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else child=memnew(Sprite); // default
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_create_nodes(target_node, child, path, drop_pos);
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} else if (type=="PackedScene") {
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bool success=_create_instance(target_node, path, drop_pos);
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if (!success) {
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error_files.push_back(path);
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}
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}
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}
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editor_data->get_undo_redo().commit_action();
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if (error_files.size()>0) {
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String files_str;
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for (int i=0;i<error_files.size();i++) {
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files_str += error_files[i].get_file().basename() + ",";
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}
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files_str=files_str.substr(0,files_str.length()-1);
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accept->get_ok()->set_text(TTR("Ugh"));
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accept->set_text(vformat(TTR("Error instancing scene from %s"),files_str.c_str()));
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accept->popup_centered_minsize();
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}
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}
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bool CanvasItemEditorViewport::can_drop_data(const Point2& p_point,const Variant& p_data) const {
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Dictionary d=p_data;
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if (d.has("type")) {
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if (String(d["type"])=="files") {
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Vector<String> files=d["files"];
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bool can_instance=false;
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for (int i=0;i<files.size();i++) { // check if dragged files contain resource or scene can be created at least one
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RES res=ResourceLoader::load(files[i]);
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if (res.is_null()) {
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continue;
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}
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String type=res->get_type();
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if (type=="PackedScene") {
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Ref<PackedScene> sdata=ResourceLoader::load(files[i]);
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Node* instanced_scene=sdata->instance(true);
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if (!instanced_scene) {
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continue;
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}
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memdelete(instanced_scene);
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}
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can_instance=true;
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break;
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}
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if (can_instance) {
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if (!preview->get_parent()){ // create preview only once
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_create_preview(files);
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}
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Matrix32 trans=canvas->get_canvas_transform();
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preview->set_pos((p_point-trans.get_origin())/trans.get_scale().x);
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label->set_text(vformat(TTR("Adding %s..."),default_type));
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}
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return can_instance;
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}
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}
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label->hide();
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return false;
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}
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void CanvasItemEditorViewport::drop_data(const Point2& p_point,const Variant& p_data) {
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bool is_shift=Input::get_singleton()->is_key_pressed(KEY_SHIFT);
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bool is_alt=Input::get_singleton()->is_key_pressed(KEY_ALT);
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selected_files.clear();
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Dictionary d=p_data;
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if (d.has("type") && String(d["type"])=="files"){
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selected_files=d["files"];
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}
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List<Node*> list=editor->get_editor_selection()->get_selected_node_list();
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if (list.size()==0) {
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accept->get_ok()->set_text(TTR("OK :("));
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accept->set_text(TTR("No parent to instance a child at."));
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accept->popup_centered_minsize();
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_remove_preview();
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return;
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}
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if (list.size()!=1) {
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accept->get_ok()->set_text(TTR("I see.."));
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accept->set_text(TTR("This operation requires a single selected node."));
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accept->popup_centered_minsize();
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_remove_preview();
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return;
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}
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target_node=list[0];
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if (is_shift && target_node!=editor->get_edited_scene()) {
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target_node=target_node->get_parent();
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}
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drop_pos=p_point;
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if (is_alt) {
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List<BaseButton*> btn_list;
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btn_group->get_button_list(&btn_list);
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for (int i=0;i<btn_list.size();i++) {
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CheckBox* check=btn_list[i]->cast_to<CheckBox>();
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check->set_pressed(check->get_text()==default_type);
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}
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selector_label->set_text(vformat(TTR("Add %s"),default_type));
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selector->popup_centered_minsize();
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} else {
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_perform_drop_data();
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}
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}
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void CanvasItemEditorViewport::_notification(int p_what) {
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if (p_what==NOTIFICATION_ENTER_TREE) {
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connect("mouse_exit",this,"_on_mouse_exit");
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} else if (p_what==NOTIFICATION_EXIT_TREE) {
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disconnect("mouse_exit",this,"_on_mouse_exit");
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}
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}
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void CanvasItemEditorViewport::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_on_select_type"),&CanvasItemEditorViewport::_on_select_type);
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ObjectTypeDB::bind_method(_MD("_on_change_type"),&CanvasItemEditorViewport::_on_change_type);
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ObjectTypeDB::bind_method(_MD("_on_mouse_exit"),&CanvasItemEditorViewport::_on_mouse_exit);
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}
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CanvasItemEditorViewport::CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas) {
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default_type="Sprite";
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// Node2D
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types.push_back("Sprite");
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types.push_back("Light2D");
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types.push_back("Particles2D");
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types.push_back("Polygon2D");
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types.push_back("TouchScreenButton");
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// Control
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types.push_back("TextureFrame");
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types.push_back("Patch9Frame");
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target_node=NULL;
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editor=p_node;
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editor_data=editor->get_scene_tree_dock()->get_editor_data();
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canvas=p_canvas;
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preview=memnew( Node2D );
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accept=memnew( AcceptDialog );
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editor->get_gui_base()->add_child(accept);
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selector=memnew( WindowDialog );
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selector->set_title(TTR("Change default type"));
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VBoxContainer* vbc=memnew(VBoxContainer);
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vbc->add_constant_override("separation",10*EDSCALE);
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vbc->set_custom_minimum_size(Size2(200,260)*EDSCALE);
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selector_label=memnew(Label);
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selector_label->set_align(Label::ALIGN_CENTER);
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selector_label->set_valign(Label::VALIGN_BOTTOM);
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selector_label->set_custom_minimum_size(Size2(0,30)*EDSCALE);
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vbc->add_child(selector_label);
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btn_group=memnew( ButtonGroup );
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btn_group->set_h_size_flags(0);
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btn_group->connect("button_selected", this, "_on_select_type");
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for (int i=0;i<types.size();i++) {
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CheckBox* check=memnew(CheckBox);
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check->set_text(types[i]);
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btn_group->add_child(check);
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}
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vbc->add_child(btn_group);
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Button* ok=memnew(Button);
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ok->set_text(TTR("OK"));
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ok->set_h_size_flags(0);
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vbc->add_child(ok);
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ok->connect("pressed", this, "_on_change_type");
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selector->add_child(vbc);
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editor->get_gui_base()->add_child(selector);
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label=memnew(Label);
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label->add_color_override("font_color", Color(1,1,0,1));
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label->add_color_override("font_color_shadow", Color(0,0,0,1));
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label->add_constant_override("shadow_as_outline", 1*EDSCALE);
|
||||
label->hide();
|
||||
editor->get_gui_base()->add_child(label);
|
||||
|
||||
label_desc=memnew(Label);
|
||||
label_desc->set_text(TTR("Drag & drop + Shift : Add node as sibling\nDrag & drop + Alt : Change node type"));
|
||||
label_desc->add_color_override("font_color", Color(0.6,0.6,0.6,1));
|
||||
label_desc->add_color_override("font_color_shadow", Color(0.2,0.2,0.2,1));
|
||||
label_desc->add_constant_override("shadow_as_outline", 1*EDSCALE);
|
||||
label_desc->add_constant_override("line_spacing", 0);
|
||||
label_desc->hide();
|
||||
editor->get_gui_base()->add_child(label_desc);
|
||||
}
|
||||
|
|
|
@ -31,17 +31,18 @@
|
|||
|
||||
#include "tools/editor/editor_plugin.h"
|
||||
#include "tools/editor/editor_node.h"
|
||||
#include "scene/gui/button_group.h"
|
||||
#include "scene/gui/check_box.h"
|
||||
#include "scene/gui/label.h"
|
||||
#include "scene/gui/spin_box.h"
|
||||
#include "scene/gui/panel_container.h"
|
||||
#include "scene/gui/box_container.h"
|
||||
#include "scene/2d/canvas_item.h"
|
||||
|
||||
/**
|
||||
@author Juan Linietsky <reduzio@gmail.com>
|
||||
*/
|
||||
|
||||
|
||||
|
||||
class CanvasItemEditorViewport;
|
||||
|
||||
class CanvasItemEditorSelectedItem : public Object {
|
||||
|
||||
|
@ -453,4 +454,49 @@ public:
|
|||
|
||||
};
|
||||
|
||||
class CanvasItemEditorViewport : public VBoxContainer {
|
||||
OBJ_TYPE( CanvasItemEditorViewport, VBoxContainer );
|
||||
|
||||
String default_type;
|
||||
Vector<String> types;
|
||||
|
||||
Vector<String> selected_files;
|
||||
Node* target_node;
|
||||
Point2 drop_pos;
|
||||
|
||||
EditorNode* editor;
|
||||
EditorData* editor_data;
|
||||
CanvasItemEditor* canvas;
|
||||
Node2D* preview;
|
||||
AcceptDialog* accept;
|
||||
WindowDialog* selector;
|
||||
Label* selector_label;
|
||||
Label* label;
|
||||
Label* label_desc;
|
||||
ButtonGroup* btn_group;
|
||||
|
||||
void _on_mouse_exit();
|
||||
void _on_select_type(Object* selected);
|
||||
void _on_change_type();
|
||||
|
||||
void _create_preview(const Vector<String>& files) const;
|
||||
void _remove_preview();
|
||||
|
||||
bool _cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node);
|
||||
void _create_nodes(Node* parent, Node* child, String& path, const Point2& p_point);
|
||||
bool _create_instance(Node* parent, String& path, const Point2& p_point);
|
||||
void _perform_drop_data();
|
||||
|
||||
static void _bind_methods();
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
|
||||
public:
|
||||
virtual bool can_drop_data(const Point2& p_point,const Variant& p_data) const;
|
||||
virtual void drop_data(const Point2& p_point,const Variant& p_data);
|
||||
|
||||
CanvasItemEditorViewport(EditorNode *p_node, CanvasItemEditor* p_canvas);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -174,7 +174,7 @@ public:
|
|||
void fill_path_renames(Node* p_node, Node *p_new_parent, List<Pair<NodePath,NodePath> > *p_renames);
|
||||
void perform_node_renames(Node* p_base,List<Pair<NodePath,NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims=NULL);
|
||||
SceneTreeEditor *get_tree_editor() { return scene_tree; }
|
||||
|
||||
EditorData *get_editor_data() { return editor_data; }
|
||||
|
||||
void open_script_dialog(Node* p_for_node);
|
||||
SceneTreeDock(EditorNode *p_editor,Node *p_scene_root,EditorSelection *p_editor_selection,EditorData &p_editor_data);
|
||||
|
|
Loading…
Reference in a new issue