fix demo 3d mousepick test

add the missing camera parameter to the _input_event()
This commit is contained in:
yg2f 2014-12-16 15:17:29 +01:00
parent 99cf6c0dc4
commit ef02ef2867

View file

@ -9,7 +9,7 @@ var gray_mat = FixedMaterial.new()
var selected=false var selected=false
func _input_event(event,pos,normal,shape): func _input_event(camera,event,pos,normal,shape):
if (event.type==InputEvent.MOUSE_BUTTON and event.pressed): if (event.type==InputEvent.MOUSE_BUTTON and event.pressed):
if (not selected): if (not selected):
get_node("mesh").set_material_override(gray_mat) get_node("mesh").set_material_override(gray_mat)