Several fixes to Android exporter and port.

Android seems to be working again!
This commit is contained in:
Juan Linietsky 2017-03-23 20:14:12 -03:00
parent c37fad650f
commit efaeebab4d
10 changed files with 1888 additions and 166 deletions

View file

@ -821,8 +821,10 @@ Image RasterizerStorageGLES3::texture_get_data(RID p_texture, VS::CubeMapSide p_
ERR_FAIL_COND_V(texture->data_size == 0, Image());
ERR_FAIL_COND_V(texture->render_target, Image());
if (!texture->images[p_cube_side].empty())
if (!texture->images[p_cube_side].empty()) {
return texture->images[p_cube_side];
}
print_line("GETTING FROM GL ");
#ifdef GLES_OVER_GL
@ -3047,18 +3049,17 @@ Rect3 RasterizerStorageGLES3::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
if (!skused[j])
continue;
int base_ofs = ((j / 256) * 256) * 2 * 4 + (j % 256) * 4;
Transform mtx;
mtx.basis[0].x=texture[base_ofs+0];
mtx.basis[0].y=texture[base_ofs+1];
mtx.origin.x=texture[base_ofs+3];
base_ofs+=256*4;
mtx.basis[1].x=texture[base_ofs+0];
mtx.basis[1].y=texture[base_ofs+1];
mtx.origin.y=texture[base_ofs+3];
mtx.basis[0].x = texture[base_ofs + 0];
mtx.basis[0].y = texture[base_ofs + 1];
mtx.origin.x = texture[base_ofs + 3];
base_ofs += 256 * 4;
mtx.basis[1].x = texture[base_ofs + 0];
mtx.basis[1].y = texture[base_ofs + 1];
mtx.origin.y = texture[base_ofs + 3];
Rect3 baabb = mtx.xform(skbones[j]);
if (first) {
@ -3078,20 +3079,20 @@ Rect3 RasterizerStorageGLES3::mesh_get_aabb(RID p_mesh, RID p_skeleton) const {
Transform mtx;
mtx.basis[0].x=texture[base_ofs+0];
mtx.basis[0].y=texture[base_ofs+1];
mtx.basis[0].z=texture[base_ofs+2];
mtx.origin.x=texture[base_ofs+3];
base_ofs+=256*4;
mtx.basis[1].x=texture[base_ofs+0];
mtx.basis[1].y=texture[base_ofs+1];
mtx.basis[1].z=texture[base_ofs+2];
mtx.origin.y=texture[base_ofs+3];
base_ofs+=256*4;
mtx.basis[2].x=texture[base_ofs+0];
mtx.basis[2].y=texture[base_ofs+1];
mtx.basis[2].z=texture[base_ofs+2];
mtx.origin.z=texture[base_ofs+3];
mtx.basis[0].x = texture[base_ofs + 0];
mtx.basis[0].y = texture[base_ofs + 1];
mtx.basis[0].z = texture[base_ofs + 2];
mtx.origin.x = texture[base_ofs + 3];
base_ofs += 256 * 4;
mtx.basis[1].x = texture[base_ofs + 0];
mtx.basis[1].y = texture[base_ofs + 1];
mtx.basis[1].z = texture[base_ofs + 2];
mtx.origin.y = texture[base_ofs + 3];
base_ofs += 256 * 4;
mtx.basis[2].x = texture[base_ofs + 0];
mtx.basis[2].y = texture[base_ofs + 1];
mtx.basis[2].z = texture[base_ofs + 2];
mtx.origin.z = texture[base_ofs + 3];
Rect3 baabb = mtx.xform(skbones[j]);
if (first) {
@ -3927,7 +3928,7 @@ RID RasterizerStorageGLES3::skeleton_create() {
Skeleton *skeleton = memnew(Skeleton);
glGenTextures(1,&skeleton->texture);
glGenTextures(1, &skeleton->texture);
return skeleton_owner.make_rid(skeleton);
}
@ -3941,22 +3942,22 @@ void RasterizerStorageGLES3::skeleton_allocate(RID p_skeleton, int p_bones, bool
if (skeleton->size == p_bones && skeleton->use_2d == p_2d_skeleton)
return;
skeleton->size=p_bones;
skeleton->use_2d=p_2d_skeleton;
skeleton->size = p_bones;
skeleton->use_2d = p_2d_skeleton;
int height = p_bones/256;
if (p_bones%256)
int height = p_bones / 256;
if (p_bones % 256)
height++;
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D,skeleton->texture);
glBindTexture(GL_TEXTURE_2D, skeleton->texture);
if (skeleton->use_2d) {
skeleton->skel_texture.resize(256*height*2*4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height*2, 0, GL_RGBA, GL_FLOAT, NULL);
skeleton->skel_texture.resize(256 * height * 2 * 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height * 2, 0, GL_RGBA, GL_FLOAT, NULL);
} else {
skeleton->skel_texture.resize(256*height*3*4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height*3, 0, GL_RGBA, GL_FLOAT, NULL);
skeleton->skel_texture.resize(256 * height * 3 * 4);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, 256, height * 3, 0, GL_RGBA, GL_FLOAT, NULL);
}
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@ -3988,21 +3989,20 @@ void RasterizerStorageGLES3::skeleton_bone_set_transform(RID p_skeleton, int p_b
int base_ofs = ((p_bone / 256) * 256) * 3 * 4 + (p_bone % 256) * 4;
texture[base_ofs+0]=p_transform.basis[0].x;
texture[base_ofs+1]=p_transform.basis[0].y;
texture[base_ofs+2]=p_transform.basis[0].z;
texture[base_ofs+3]=p_transform.origin.x;
base_ofs+=256*4;
texture[base_ofs+0]=p_transform.basis[1].x;
texture[base_ofs+1]=p_transform.basis[1].y;
texture[base_ofs+2]=p_transform.basis[1].z;
texture[base_ofs+3]=p_transform.origin.y;
base_ofs+=256*4;
texture[base_ofs+0]=p_transform.basis[2].x;
texture[base_ofs+1]=p_transform.basis[2].y;
texture[base_ofs+2]=p_transform.basis[2].z;
texture[base_ofs+3]=p_transform.origin.z;
texture[base_ofs + 0] = p_transform.basis[0].x;
texture[base_ofs + 1] = p_transform.basis[0].y;
texture[base_ofs + 2] = p_transform.basis[0].z;
texture[base_ofs + 3] = p_transform.origin.x;
base_ofs += 256 * 4;
texture[base_ofs + 0] = p_transform.basis[1].x;
texture[base_ofs + 1] = p_transform.basis[1].y;
texture[base_ofs + 2] = p_transform.basis[1].z;
texture[base_ofs + 3] = p_transform.origin.y;
base_ofs += 256 * 4;
texture[base_ofs + 0] = p_transform.basis[2].x;
texture[base_ofs + 1] = p_transform.basis[2].y;
texture[base_ofs + 2] = p_transform.basis[2].z;
texture[base_ofs + 3] = p_transform.origin.z;
if (!skeleton->update_list.in_list()) {
skeleton_update_list.add(&skeleton->update_list);
@ -4023,24 +4023,22 @@ Transform RasterizerStorageGLES3::skeleton_bone_get_transform(RID p_skeleton, in
int base_ofs = ((p_bone / 256) * 256) * 3 * 4 + (p_bone % 256) * 4;
ret.basis[0].x=texture[base_ofs+0];
ret.basis[0].y=texture[base_ofs+1];
ret.basis[0].z=texture[base_ofs+2];
ret.origin.x=texture[base_ofs+3];
base_ofs+=256*4;
ret.basis[1].x=texture[base_ofs+0];
ret.basis[1].y=texture[base_ofs+1];
ret.basis[1].z=texture[base_ofs+2];
ret.origin.y=texture[base_ofs+3];
base_ofs+=256*4;
ret.basis[2].x=texture[base_ofs+0];
ret.basis[2].y=texture[base_ofs+1];
ret.basis[2].z=texture[base_ofs+2];
ret.origin.z=texture[base_ofs+3];
ret.basis[0].x = texture[base_ofs + 0];
ret.basis[0].y = texture[base_ofs + 1];
ret.basis[0].z = texture[base_ofs + 2];
ret.origin.x = texture[base_ofs + 3];
base_ofs += 256 * 4;
ret.basis[1].x = texture[base_ofs + 0];
ret.basis[1].y = texture[base_ofs + 1];
ret.basis[1].z = texture[base_ofs + 2];
ret.origin.y = texture[base_ofs + 3];
base_ofs += 256 * 4;
ret.basis[2].x = texture[base_ofs + 0];
ret.basis[2].y = texture[base_ofs + 1];
ret.basis[2].z = texture[base_ofs + 2];
ret.origin.z = texture[base_ofs + 3];
return ret;
}
void RasterizerStorageGLES3::skeleton_bone_set_transform_2d(RID p_skeleton, int p_bone, const Transform2D &p_transform) {
@ -4054,16 +4052,15 @@ void RasterizerStorageGLES3::skeleton_bone_set_transform_2d(RID p_skeleton, int
int base_ofs = ((p_bone / 256) * 256) * 2 * 4 + (p_bone % 256) * 4;
texture[base_ofs+0]=p_transform[0][0];
texture[base_ofs+1]=p_transform[1][0];
texture[base_ofs+2]=0;
texture[base_ofs+3]=p_transform[2][0];
base_ofs+=256*4;
texture[base_ofs+0]=p_transform[0][1];
texture[base_ofs+1]=p_transform[1][1];
texture[base_ofs+2]=0;
texture[base_ofs+3]=p_transform[2][1];
texture[base_ofs + 0] = p_transform[0][0];
texture[base_ofs + 1] = p_transform[1][0];
texture[base_ofs + 2] = 0;
texture[base_ofs + 3] = p_transform[2][0];
base_ofs += 256 * 4;
texture[base_ofs + 0] = p_transform[0][1];
texture[base_ofs + 1] = p_transform[1][1];
texture[base_ofs + 2] = 0;
texture[base_ofs + 3] = p_transform[2][1];
if (!skeleton->update_list.in_list()) {
skeleton_update_list.add(&skeleton->update_list);
@ -4083,13 +4080,13 @@ Transform2D RasterizerStorageGLES3::skeleton_bone_get_transform_2d(RID p_skeleto
int base_ofs = ((p_bone / 256) * 256) * 2 * 4 + (p_bone % 256) * 4;
ret[0][0]=texture[base_ofs+0];
ret[1][0]=texture[base_ofs+1];
ret[2][0]=texture[base_ofs+3];
base_ofs+=256*4;
ret[0][1]=texture[base_ofs+0];
ret[1][1]=texture[base_ofs+1];
ret[2][1]=texture[base_ofs+3];
ret[0][0] = texture[base_ofs + 0];
ret[1][0] = texture[base_ofs + 1];
ret[2][0] = texture[base_ofs + 3];
base_ofs += 256 * 4;
ret[0][1] = texture[base_ofs + 0];
ret[1][1] = texture[base_ofs + 1];
ret[2][1] = texture[base_ofs + 3];
return ret;
}
@ -4103,15 +4100,12 @@ void RasterizerStorageGLES3::update_dirty_skeletons() {
Skeleton *skeleton = skeleton_update_list.first()->self();
if (skeleton->size) {
int height = skeleton->size/256;
if (skeleton->size%256)
int height = skeleton->size / 256;
if (skeleton->size % 256)
height++;
glBindTexture(GL_TEXTURE_2D,skeleton->texture);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256,height*(skeleton->use_2d?2:3), GL_RGBA, GL_FLOAT, skeleton->skel_texture.ptr());
glBindTexture(GL_TEXTURE_2D, skeleton->texture);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, height * (skeleton->use_2d ? 2 : 3), GL_RGBA, GL_FLOAT, skeleton->skel_texture.ptr());
}
for (Set<RasterizerScene::InstanceBase *>::Element *E = skeleton->instances.front(); E; E = E->next()) {
@ -5977,7 +5971,7 @@ bool RasterizerStorageGLES3::free(RID p_rid) {
skeleton_allocate(p_rid, 0, false);
glDeleteTextures(1,&skeleton->texture);
glDeleteTextures(1, &skeleton->texture);
skeleton_owner.free(p_rid);
memdelete(skeleton);

View file

@ -601,6 +601,58 @@ Error EditorExportPlatform::save_zip(const Ref<EditorExportPreset> &p_preset, co
return OK;
}
void EditorExportPlatform::gen_export_flags(Vector<String> &r_flags, int p_flags) {
String host = EditorSettings::get_singleton()->get("network/debug_host");
if (p_flags & DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST)
host = "localhost";
if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
int port = EditorSettings::get_singleton()->get("filesystem/file_server/port");
String passwd = EditorSettings::get_singleton()->get("filesystem/file_server/password");
r_flags.push_back("-rfs");
r_flags.push_back(host + ":" + itos(port));
if (passwd != "") {
r_flags.push_back("-rfs_pass");
r_flags.push_back(passwd);
}
}
if (p_flags & DEBUG_FLAG_REMOTE_DEBUG) {
r_flags.push_back("-rdebug");
r_flags.push_back(host + ":" + String::num(GLOBAL_DEF("network/debug/remote_port", 6007)));
List<String> breakpoints;
ScriptEditor::get_singleton()->get_breakpoints(&breakpoints);
if (breakpoints.size()) {
r_flags.push_back("-bp");
String bpoints;
for (const List<String>::Element *E = breakpoints.front(); E; E = E->next()) {
bpoints += E->get().replace(" ", "%20");
if (E->next())
bpoints += ",";
}
r_flags.push_back(bpoints);
}
}
if (p_flags & DEBUG_FLAG_VIEW_COLLISONS) {
r_flags.push_back("-debugcol");
}
if (p_flags & DEBUG_FLAG_VIEW_NAVIGATION) {
r_flags.push_back("-debugnav");
}
}
EditorExportPlatform::EditorExportPlatform() {
}
@ -804,6 +856,18 @@ void EditorExport::load_config() {
block_save = false;
}
bool EditorExport::poll_export_platforms() {
bool changed = false;
for (int i = 0; i < export_platforms.size(); i++) {
if (export_platforms[i]->poll_devices()) {
changed = true;
}
}
return changed;
}
EditorExport::EditorExport() {
save_timer = memnew(Timer);

View file

@ -153,6 +153,7 @@ private:
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) = 0;
String find_export_template(String template_file_name) const;
void gen_export_flags(Vector<String> &r_flags, int p_flags);
public:
struct ExportOption {
@ -190,7 +191,7 @@ public:
DEBUG_FLAG_VIEW_NAVIGATION = 16,
};
virtual Error run(int p_device, int p_debug_flags) { return OK; }
virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { return OK; }
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const = 0;
@ -234,6 +235,8 @@ public:
void load_config();
bool poll_export_platforms();
EditorExport();
~EditorExport();
};

View file

@ -29,18 +29,15 @@
#include "editor_run_native.h"
#include "editor_export.h"
#include "editor_node.h"
void EditorRunNative::_notification(int p_what) {
#if 0
if (p_what==NOTIFICATION_ENTER_TREE) {
if (p_what == NOTIFICATION_ENTER_TREE) {
List<StringName> ep;
EditorImportExport::get_singleton()->get_export_platforms(&ep);
ep.sort_custom<StringName::AlphCompare>();
for(List<StringName>::Element *E=ep.front();E;E=E->next()) {
for (int i = 0; i < EditorExport::get_singleton()->get_export_platform_count(); i++) {
Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(E->get());
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(i);
if (eep.is_null())
continue;
Ref<ImageTexture> icon = eep->get_logo();
@ -49,85 +46,93 @@ void EditorRunNative::_notification(int p_what) {
im.clear_mipmaps();
if (!im.empty()) {
im.resize(16,16);
Ref<ImageTexture> small_icon = memnew( ImageTexture);
small_icon->create_from_image(im);
MenuButton *mb = memnew( MenuButton );
mb->get_popup()->connect("id_pressed",this,"_run_native",varray(E->get()));
mb->connect("pressed",this,"_run_native",varray(-1, E->get()));
im.resize(16, 16);
Ref<ImageTexture> small_icon;
small_icon.instance();
small_icon->create_from_image(im, 0);
MenuButton *mb = memnew(MenuButton);
mb->get_popup()->connect("id_pressed", this, "_run_native", varray(i));
//mb->connect("pressed", this, "_run_native", varray(-1, i));
mb->set_icon(small_icon);
add_child(mb);
menus[E->get()]=mb;
menus[i] = mb;
}
}
}
}
if (p_what==NOTIFICATION_PROCESS) {
if (p_what == NOTIFICATION_PROCESS) {
bool changed = EditorImportExport::get_singleton()->poll_export_platforms() || first;
bool changed = EditorExport::get_singleton()->poll_export_platforms() || first;
if (changed) {
for(Map<StringName,MenuButton*>::Element *E=menus.front();E;E=E->next()) {
for (Map<int, MenuButton *>::Element *E = menus.front(); E; E = E->next()) {
Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(E->key());
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(E->key());
MenuButton *mb = E->get();
int dc = eep->get_device_count();
if (dc==0) {
if (dc == 0) {
mb->hide();
} else {
mb->get_popup()->clear();
mb->show();
if (dc == 1) {
mb->set_tooltip(eep->get_device_name(0) + "\n\n" + eep->get_device_info(0).strip_edges());
} else {
mb->set_tooltip("Select device from the list");
for(int i=0;i<dc;i++) {
mb->get_popup()->add_icon_item(get_icon("Play","EditorIcons"),eep->get_device_name(i));
mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() -1,eep->get_device_info(i).strip_edges());
}
mb->set_tooltip("Select device from the list");
for (int i = 0; i < dc; i++) {
mb->get_popup()->add_icon_item(get_icon("Play", "EditorIcons"), eep->get_device_name(i));
mb->get_popup()->set_item_tooltip(mb->get_popup()->get_item_count() - 1, eep->get_device_info(i).strip_edges());
}
}
}
first=false;
first = false;
}
}
#endif
}
void EditorRunNative::_run_native(int p_idx, const String &p_platform) {
void EditorRunNative::_run_native(int p_idx, int p_platform) {
#if 0
Ref<EditorExportPlatform> eep = EditorImportExport::get_singleton()->get_export_platform(p_platform);
Ref<EditorExportPlatform> eep = EditorExport::get_singleton()->get_export_platform(p_platform);
ERR_FAIL_COND(eep.is_null());
if (p_idx == -1) {
/*if (p_idx == -1) {
if (eep->get_device_count() == 1) {
menus[p_platform]->get_popup()->hide();
p_idx = 0;
} else {
return;
}
}*/
Ref<EditorExportPreset> preset;
for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
if (ep->is_runnable() && ep->get_platform() == eep) {
preset = ep;
break;
}
}
if (preset.is_null()) {
EditorNode::get_singleton()->show_warning("No runnable export preset found for this platform.\nPlease add a runnable preset in the export menu.");
return;
}
emit_signal("native_run");
int flags=0;
int flags = 0;
if (deploy_debug_remote)
flags|=EditorExportPlatform::EXPORT_REMOTE_DEBUG;
flags |= EditorExportPlatform::DEBUG_FLAG_REMOTE_DEBUG;
if (deploy_dumb)
flags|=EditorExportPlatform::EXPORT_DUMB_CLIENT;
flags |= EditorExportPlatform::DEBUG_FLAG_DUMB_CLIENT;
if (debug_collisions)
flags|=EditorExportPlatform::EXPORT_VIEW_COLLISONS;
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_COLLISONS;
if (debug_navigation)
flags|=EditorExportPlatform::EXPORT_VIEW_NAVIGATION;
flags |= EditorExportPlatform::DEBUG_FLAG_VIEW_NAVIGATION;
eep->run(p_idx,flags);
#endif
eep->run(preset, p_idx, flags);
}
void EditorRunNative::_bind_methods() {

View file

@ -36,14 +36,14 @@ class EditorRunNative : public HBoxContainer {
GDCLASS(EditorRunNative, BoxContainer);
Map<StringName, MenuButton *> menus;
Map<int, MenuButton *> menus;
bool first;
bool deploy_dumb;
bool deploy_debug_remote;
bool debug_collisions;
bool debug_navigation;
void _run_native(int p_idx, const String &p_platform);
void _run_native(int p_idx, int p_platform);
protected:
static void _bind_methods();

View file

@ -31,7 +31,7 @@
$$ADD_APPLICATION_CHUNKS$$
</application>
<uses-feature android:glEsVersion="0x00020000"/>
<uses-feature android:glEsVersion="0x00030000"/>
$$ADD_PERMISSION_CHUNKS$$
<uses-permission android:name="godot.ACCESS_CHECKIN_PROPERTIES"/>

File diff suppressed because it is too large Load diff

View file

@ -721,7 +721,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
@Override public void onBackPressed() {
System.out.printf("** BACK REQUEST!\n");
GodotLib.back();
//GodotLib.back();
}
public void forceQuit() {

View file

@ -77,18 +77,18 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static GodotIO io;
private static boolean firsttime=true;
private static boolean use_gl2=false;
private static boolean use_gl3=false;
private static boolean use_32=false;
private Godot activity;
private InputManagerCompat mInputManager;
public GodotView(Context context,GodotIO p_io,boolean p_use_gl2, boolean p_use_32_bits, Godot p_activity) {
public GodotView(Context context,GodotIO p_io,boolean p_use_gl3, boolean p_use_32_bits, Godot p_activity) {
super(context);
ctx=context;
io=p_io;
use_gl2=p_use_gl2;
use_gl3=p_use_gl3;
use_32=p_use_32_bits;
activity = p_activity;
@ -362,14 +362,15 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
private static class ContextFactory implements GLSurfaceView.EGLContextFactory {
private static int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
public EGLContext createContext(EGL10 egl, EGLDisplay display, EGLConfig eglConfig) {
if (use_gl2)
Log.w(TAG, "creating OpenGL ES 2.0 context :");
if (use_gl3)
Log.w(TAG, "creating OpenGL ES 3.0 context :");
else
Log.w(TAG, "creating OpenGL ES 1.1 context :");
Log.w(TAG, "creating OpenGL ES 2.0 context :");
checkEglError("Before eglCreateContext", egl);
int[] attrib_list2 = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE };
EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl2?attrib_list2:null);
int[] attrib_list3 = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE };
EGLContext context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, use_gl3?attrib_list3:attrib_list2);
checkEglError("After eglCreateContext", egl);
return context;
}
@ -432,13 +433,14 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL10.EGL_NONE
};
private static int[] s_configAttribs =
private static int[] s_configAttribs3 =
{
EGL10.EGL_RED_SIZE, 4,
EGL10.EGL_GREEN_SIZE, 4,
EGL10.EGL_BLUE_SIZE, 4,
// EGL10.EGL_DEPTH_SIZE, 16,
// EGL10.EGL_STENCIL_SIZE, EGL10.EGL_DONT_CARE,
EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, //apparently there is no EGL_OPENGL_ES3_BIT
EGL10.EGL_NONE
};
@ -447,7 +449,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
/* Get the number of minimally matching EGL configurations
*/
int[] num_config = new int[1];
egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, null, 0, num_config);
egl.eglChooseConfig(display, use_gl3?s_configAttribs3:s_configAttribs2, null, 0, num_config);
int numConfigs = num_config[0];
@ -458,7 +460,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
/* Allocate then read the array of minimally matching EGL configs
*/
EGLConfig[] configs = new EGLConfig[numConfigs];
egl.eglChooseConfig(display, use_gl2?s_configAttribs2:s_configAttribs, configs, numConfigs, num_config);
egl.eglChooseConfig(display, use_gl3?s_configAttribs3:s_configAttribs2, configs, numConfigs, num_config);
if (DEBUG) {
printConfigs(egl, display, configs);

View file

@ -929,7 +929,16 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, job
static void _initialize_java_modules() {
if (!GlobalConfig::get_singleton()->has("android/modules")) {
print_line("ANDROID MODULES: Nothing to load, aborting");
return;
}
String modules = GlobalConfig::get_singleton()->get("android/modules");
modules = modules.strip_edges();
if (modules == String()) {
return;
}
Vector<String> mods = modules.split(",", false);
print_line("ANDROID MODULES : " + modules);
__android_log_print(ANDROID_LOG_INFO, "godot", "mod count: %i", mods.size());