Merge pull request #73654 from V-Sekai/fbx_base_dir

fbx: Set base_dir correctly in append_from_scene
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Rémi Verschelde 2023-02-21 08:20:31 +01:00 committed by GitHub
commit f03784d8f7
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@ -93,7 +93,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t
Ref<GLTFState> state;
state.instantiate();
print_verbose(vformat("glTF path: %s", sink));
Error err = gltf->append_from_file(sink, state, p_flags);
Error err = gltf->append_from_file(sink, state, p_flags, p_path.get_base_dir());
if (err != OK) {
if (r_err) {
*r_err = FAILED;