Merge pull request #28262 from KoBeWi/gotta_close_them_all
Add Close Others/Right/All for scene tabs
This commit is contained in:
commit
f05dce3ee2
2 changed files with 38 additions and 4 deletions
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@ -1936,6 +1936,21 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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opening_prev = true;
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opening_prev = true;
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open_request(previous_scenes.back()->get());
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open_request(previous_scenes.back()->get());
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} break;
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case FILE_CLOSE_OTHERS:
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case FILE_CLOSE_RIGHT:
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case FILE_CLOSE_ALL: {
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if (editor_data.get_edited_scene_count() > 1 && (current_option != FILE_CLOSE_RIGHT || editor_data.get_edited_scene() < editor_data.get_edited_scene_count() - 1)) {
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int next_tab = editor_data.get_edited_scene() + 1;
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next_tab %= editor_data.get_edited_scene_count();
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_scene_tab_closed(next_tab, current_option);
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} else {
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if (current_option != FILE_CLOSE_ALL)
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current_option = -1;
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else
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_scene_tab_closed(editor_data.get_edited_scene());
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}
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} break;
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} break;
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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@ -2553,6 +2568,9 @@ void EditorNode::_discard_changes(const String &p_str) {
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_QUIT:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER:
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case FILE_CLOSE:
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case FILE_CLOSE:
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case FILE_CLOSE_OTHERS:
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case FILE_CLOSE_RIGHT:
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case FILE_CLOSE_ALL:
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case SCENE_TAB_CLOSE: {
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case SCENE_TAB_CLOSE: {
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_remove_scene(tab_closing);
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_remove_scene(tab_closing);
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@ -2565,6 +2583,15 @@ void EditorNode::_discard_changes(const String &p_str) {
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} else {
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} else {
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_menu_option_confirm(current_option, false);
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_menu_option_confirm(current_option, false);
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}
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}
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} else if (current_option == FILE_CLOSE_OTHERS || current_option == FILE_CLOSE_RIGHT) {
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if (editor_data.get_edited_scene_count() == 1 || (current_option == FILE_CLOSE_RIGHT && editor_data.get_edited_scene_count() <= editor_data.get_edited_scene() + 1)) {
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current_option = -1;
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save_confirmation->hide();
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} else {
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_menu_option_confirm(current_option, false);
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}
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} else if (current_option == FILE_CLOSE_ALL && editor_data.get_edited_scene_count() > 0) {
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_menu_option_confirm(current_option, false);
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} else {
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} else {
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current_option = -1;
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current_option = -1;
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save_confirmation->hide();
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save_confirmation->hide();
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@ -4192,8 +4219,8 @@ void EditorNode::_scene_tab_script_edited(int p_tab) {
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inspector_dock->edit_resource(script);
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inspector_dock->edit_resource(script);
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}
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}
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void EditorNode::_scene_tab_closed(int p_tab) {
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void EditorNode::_scene_tab_closed(int p_tab, int option) {
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current_option = SCENE_TAB_CLOSE;
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current_option = option;
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tab_closing = p_tab;
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tab_closing = p_tab;
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Node *scene = editor_data.get_edited_scene_root(p_tab);
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Node *scene = editor_data.get_edited_scene_root(p_tab);
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if (!scene) {
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if (!scene) {
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@ -4266,7 +4293,11 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
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scene_tabs_context_menu->add_separator();
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scene_tabs_context_menu->add_separator();
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scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
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scene_tabs_context_menu->add_item(TTR("Show in FileSystem"), FILE_SHOW_IN_FILESYSTEM);
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scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
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scene_tabs_context_menu->add_item(TTR("Play This Scene"), RUN_PLAY_SCENE);
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scene_tabs_context_menu->add_separator();
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scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
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scene_tabs_context_menu->add_item(TTR("Close Tab"), FILE_CLOSE);
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scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), FILE_CLOSE_OTHERS);
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scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), FILE_CLOSE_RIGHT);
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scene_tabs_context_menu->add_item(TTR("Close All Tabs"), FILE_CLOSE_ALL);
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}
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}
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scene_tabs_context_menu->set_position(mb->get_global_position());
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scene_tabs_context_menu->set_position(mb->get_global_position());
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scene_tabs_context_menu->popup();
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scene_tabs_context_menu->popup();
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@ -5523,7 +5554,7 @@ EditorNode::EditorNode() {
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scene_tabs->set_drag_to_rearrange_enabled(true);
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scene_tabs->set_drag_to_rearrange_enabled(true);
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scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
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scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
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scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
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scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
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scene_tabs->connect("tab_close", this, "_scene_tab_closed");
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scene_tabs->connect("tab_close", this, "_scene_tab_closed", varray(SCENE_TAB_CLOSE));
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scene_tabs->connect("tab_hover", this, "_scene_tab_hover");
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scene_tabs->connect("tab_hover", this, "_scene_tab_hover");
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scene_tabs->connect("mouse_exited", this, "_scene_tab_exit");
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scene_tabs->connect("mouse_exited", this, "_scene_tab_exit");
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scene_tabs->connect("gui_input", this, "_scene_tab_input");
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scene_tabs->connect("gui_input", this, "_scene_tab_input");
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@ -150,6 +150,9 @@ private:
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FILE_QUICK_OPEN_SCRIPT,
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FILE_QUICK_OPEN_SCRIPT,
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FILE_OPEN_PREV,
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FILE_OPEN_PREV,
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FILE_CLOSE,
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FILE_CLOSE,
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FILE_CLOSE_OTHERS,
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FILE_CLOSE_RIGHT,
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FILE_CLOSE_ALL,
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FILE_CLOSE_ALL_AND_QUIT,
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FILE_CLOSE_ALL_AND_QUIT,
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FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
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FILE_CLOSE_ALL_AND_RUN_PROJECT_MANAGER,
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FILE_QUIT,
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FILE_QUIT,
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@ -563,7 +566,7 @@ private:
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void _dock_split_dragged(int ofs);
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void _dock_split_dragged(int ofs);
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void _dock_popup_exit();
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void _dock_popup_exit();
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void _scene_tab_changed(int p_tab);
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void _scene_tab_changed(int p_tab);
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void _scene_tab_closed(int p_tab);
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void _scene_tab_closed(int p_tab, int option = SCENE_TAB_CLOSE);
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void _scene_tab_hover(int p_tab);
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void _scene_tab_hover(int p_tab);
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void _scene_tab_exit();
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void _scene_tab_exit();
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void _scene_tab_input(const Ref<InputEvent> &p_input);
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void _scene_tab_input(const Ref<InputEvent> &p_input);
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