From f062e967f5c5506caf51bc8546853b5cbaffcfc9 Mon Sep 17 00:00:00 2001 From: Haoyu Qiu Date: Mon, 21 Mar 2022 18:02:40 +0800 Subject: [PATCH] Mention default output node name for AnimationNodeBlendTree (cherry picked from commit 6bf01e056743c39ebc9a678a504eca7158af7bb9) --- doc/classes/AnimationNodeBlendTree.xml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/classes/AnimationNodeBlendTree.xml b/doc/classes/AnimationNodeBlendTree.xml index d4218738467..49a7c884c1b 100644 --- a/doc/classes/AnimationNodeBlendTree.xml +++ b/doc/classes/AnimationNodeBlendTree.xml @@ -4,7 +4,8 @@ [AnimationTree] node resource that contains many blend type nodes. - This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots. + This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used roots. + An [AnimationNodeOutput] node named [code]output[/code] is created by default. $DOCS_URL/tutorials/animation/animation_tree.html