Merge pull request #49178 from YeldhamDev/remove_dim_option
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commit
f0aa4e597a
3 changed files with 5 additions and 12 deletions
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@ -2893,7 +2893,7 @@ void EditorNode::_exit_editor() {
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_save_docks();
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// Dim the editor window while it's quitting to make it clearer that it's busy
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dim_editor(true, true);
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dim_editor(true);
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get_tree()->quit();
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}
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@ -5405,15 +5405,9 @@ void EditorNode::_open_imported() {
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load_scene(open_import_request, true, false, true, true);
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}
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void EditorNode::dim_editor(bool p_dimming, bool p_force_dim) {
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// Dimming can be forced regardless of the editor setting, which is useful when quitting the editor.
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if ((p_force_dim || EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup")) && p_dimming) {
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dimmed = true;
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gui_base->set_modulate(Color(0.5, 0.5, 0.5));
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} else {
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dimmed = false;
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gui_base->set_modulate(Color(1, 1, 1));
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}
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void EditorNode::dim_editor(bool p_dimming) {
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dimmed = p_dimming;
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gui_base->set_modulate(p_dimming ? Color(0.5, 0.5, 0.5) : Color(1, 1, 1));
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}
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bool EditorNode::is_editor_dimmed() const {
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@ -856,7 +856,7 @@ public:
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void notify_settings_changed();
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void dim_editor(bool p_dimming, bool p_force_dim = false);
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void dim_editor(bool p_dimming);
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bool is_editor_dimmed() const;
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void edit_current() { _edit_current(); };
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@ -419,7 +419,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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hints["interface/editor/main_font_bold"] = PropertyInfo(Variant::STRING, "interface/editor/main_font_bold", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/editor/code_font", "");
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hints["interface/editor/code_font"] = PropertyInfo(Variant::STRING, "interface/editor/code_font", PROPERTY_HINT_GLOBAL_FILE, "*.ttf,*.otf", PROPERTY_USAGE_DEFAULT);
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_initial_set("interface/editor/dim_editor_on_dialog_popup", true);
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_initial_set("interface/editor/low_processor_mode_sleep_usec", 6900); // ~144 FPS
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hints["interface/editor/low_processor_mode_sleep_usec"] = PropertyInfo(Variant::FLOAT, "interface/editor/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "1,100000,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
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_initial_set("interface/editor/unfocused_low_processor_mode_sleep_usec", 50000); // 20 FPS
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