From 657f83148c18381f87b55ab5013f76ebef573bfb Mon Sep 17 00:00:00 2001 From: Peter Oberrauner Date: Tue, 26 Feb 2019 23:45:01 +0100 Subject: [PATCH] Allow Creation of Multiple Collision Shapes for Tiles #24003 --- editor/plugins/tile_set_editor_plugin.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 1bcb7513e0c..5f4c4a610ac 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -1425,6 +1425,7 @@ void TileSetEditor::_on_workspace_input(const Ref &p_ie) { workspace->update(); } else { creating_shape = true; + edited_collision_shape = Ref(); current_shape.resize(0); current_shape.push_back(snap_point(pos)); workspace->update(); @@ -1444,6 +1445,7 @@ void TileSetEditor::_on_workspace_input(const Ref &p_ie) { } else if (tools[SHAPE_NEW_RECTANGLE]->is_pressed()) { if (mb.is_valid()) { if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) { + edited_collision_shape = Ref(); current_shape.resize(0); current_shape.push_back(snap_point(shape_anchor)); current_shape.push_back(snap_point(shape_anchor + Vector2(current_tile_region.size.x, 0)));