Fix export var override in PackedScene at runtime

Regression fix: update_exports is tool only and should be used only in
the editor, otherwise it can cause export variable overrides from
instances to be discarded in favor of the parent's value.
This commit is contained in:
PouleyKetchoupp 2021-06-18 10:54:09 -07:00
parent 92f20fd70e
commit f1587c8a7d

View file

@ -471,7 +471,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
StringName type = p_node->get_class();
Ref<Script> script = p_node->get_script();
if (script.is_valid()) {
if (Engine::get_singleton()->is_editor_hint() && script.is_valid()) {
// Should be called in the editor only and not at runtime,
// otherwise it can cause problems because of missing instance state support.
script->update_exports();
}