Merge pull request #717 from rollenrolm/fix-inspector-rename-update
Fix #395: change node name does not refresh in the inspector until you r...
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commit
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2 changed files with 7 additions and 0 deletions
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@ -450,6 +450,11 @@ void SceneTreeDock::_node_selected() {
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editor->push_item(node);
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}
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void SceneTreeDock::_node_renamed() {
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_node_selected();
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}
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Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node*,Node*> &duplimap) {
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Node *node=NULL;
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@ -1134,6 +1139,7 @@ void SceneTreeDock::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("_node_reparent"),&SceneTreeDock::_node_reparent);
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ObjectTypeDB::bind_method(_MD("_set_owners"),&SceneTreeDock::_set_owners);
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ObjectTypeDB::bind_method(_MD("_node_selected"),&SceneTreeDock::_node_selected);
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ObjectTypeDB::bind_method(_MD("_node_renamed"),&SceneTreeDock::_node_renamed);
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ObjectTypeDB::bind_method(_MD("_script_created"),&SceneTreeDock::_script_created);
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ObjectTypeDB::bind_method(_MD("_load_request"),&SceneTreeDock::_load_request);
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ObjectTypeDB::bind_method(_MD("_script_open_request"),&SceneTreeDock::_script_open_request);
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@ -104,6 +104,7 @@ class SceneTreeDock : public VBoxContainer {
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void _node_selected();
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void _node_renamed();
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void _script_created(Ref<Script> p_script);
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void _delete_confirm();
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