Fix GridMap transform problems

This commit is contained in:
Gwyneth Lowe 2019-06-25 05:48:56 -05:00
parent 6fbd045845
commit f1bd1c268e

View file

@ -279,7 +279,7 @@ void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform();
cursor_transform.origin = cursor_origin;
cursor_transform.basis.set_orthogonal_index(cursor_rot);
cursor_transform = node->get_transform() * cursor_transform;
cursor_transform = node->get_global_transform() * cursor_transform;
if (cursor_instance.is_valid()) {
VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
@ -420,7 +420,7 @@ bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, boo
}
last_mouseover = Vector3(cell[0], cell[1], cell[2]);
VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs));
VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
if (cursor_instance.is_valid()) {