Merge pull request #27602 from YeldhamDev/tileset_emptypoly_crash_fix
Fix crash when using the Tileset Editor when the given shape has no points
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commit
f1dc158ebd
3 changed files with 4 additions and 12 deletions
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@ -2417,11 +2417,11 @@ void TileSetEditor::draw_polygon_shapes() {
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colors.push_back(c_bg);
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}
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}
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if (polygon.size() == 0)
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if (polygon.size() < 3)
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continue;
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if (polygon.size() > 2) {
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workspace->draw_polygon(polygon, colors);
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}
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workspace->draw_polygon(polygon, colors);
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if (coord == edited_shape_coord || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
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if (!creating_shape) {
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@ -83,6 +83,4 @@ void ConvexPolygonShape::_bind_methods() {
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ConvexPolygonShape::ConvexPolygonShape() :
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Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CONVEX_POLYGON)) {
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//set_points(Vector3(1,1,1));
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}
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@ -99,10 +99,4 @@ Rect2 ConvexPolygonShape2D::get_rect() const {
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ConvexPolygonShape2D::ConvexPolygonShape2D() :
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Shape2D(Physics2DServer::get_singleton()->convex_polygon_shape_create()) {
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int pcount = 3;
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for (int i = 0; i < pcount; i++)
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points.push_back(Vector2(Math::sin(i * Math_PI * 2 / pcount), -Math::cos(i * Math_PI * 2 / pcount)) * 10);
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_update_shape();
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}
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