diff --git a/modules/websocket/websocket_multiplayer_peer.cpp b/modules/websocket/websocket_multiplayer_peer.cpp index 362a1ebe0bf..dd86c758bfb 100644 --- a/modules/websocket/websocket_multiplayer_peer.cpp +++ b/modules/websocket/websocket_multiplayer_peer.cpp @@ -299,8 +299,6 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref p_peer, u ERR_FAIL_COND(type != SYS_NONE); // Only server sends sys messages ERR_FAIL_COND(from != p_peer_id); // Someone is cheating - _server_relay(from, to, in_buffer, size); // Relay if needed - if (to == 1) { // This is for the server _store_pkt(from, to, in_buffer, data_size); @@ -315,13 +313,9 @@ void WebSocketMultiplayerPeer::_process_multiplayer(Ref p_peer, u // All but one, for us if not excluded if (_peer_id != -(int32_t)p_peer_id) _store_pkt(from, to, in_buffer, data_size); - - } else { - - // Send to specific peer - ERR_FAIL_COND(!_peer_map.has(to)); - get_peer(to)->put_packet(in_buffer, size); } + // Relay if needed (i.e. "to" includes a peer that is not the server) + _server_relay(from, to, in_buffer, size); } else {