Fix scene tree showing up when the root selection is present

This commit is contained in:
Michael Alexsander 2020-06-09 19:06:15 -03:00
parent ae21b5ddad
commit f30e4dbf54

View file

@ -2658,7 +2658,9 @@ void SceneTreeDock::_remote_tree_selected() {
}
void SceneTreeDock::_local_tree_selected() {
scene_tree->show();
if (!bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) || get_tree()->get_edited_scene_root() != nullptr) {
scene_tree->show();
}
if (remote_tree) {
remote_tree->hide();
}