Show visual notice for visibility on Scene Dock
This commit is contained in:
parent
792ff11642
commit
f33e21e7af
4 changed files with 28 additions and 3 deletions
|
@ -569,6 +569,15 @@ void TreeItem::set_button(int p_column,int p_idx,const Ref<Texture>& p_button){
|
|||
|
||||
}
|
||||
|
||||
void TreeItem::set_button_color(int p_column,int p_idx,const Color& p_color) {
|
||||
|
||||
ERR_FAIL_INDEX( p_column, cells.size() );
|
||||
ERR_FAIL_INDEX( p_idx, cells[p_column].buttons.size() );
|
||||
cells[p_column].buttons[p_idx].color=p_color;
|
||||
_changed_notify(p_column);
|
||||
|
||||
}
|
||||
|
||||
void TreeItem::set_editable(int p_column,bool p_editable) {
|
||||
|
||||
ERR_FAIL_INDEX( p_column, cells.size() );
|
||||
|
@ -1061,7 +1070,7 @@ int Tree::draw_item(const Point2i& p_pos,const Point2& p_draw_ofs, const Size2&
|
|||
o.y+=(label_h-s.height)/2;
|
||||
o+=cache.button_pressed->get_offset();
|
||||
|
||||
b->draw(ci,o,p_item->cells[i].buttons[j].disabled?Color(1,1,1,0.5):Color(1,1,1,1));
|
||||
b->draw(ci,o,p_item->cells[i].buttons[j].disabled?Color(1,1,1,0.5):p_item->cells[i].buttons[j].color);
|
||||
w-=s.width+cache.button_margin;
|
||||
bw+=s.width+cache.button_margin;
|
||||
}
|
||||
|
|
|
@ -93,7 +93,8 @@ friend class Tree;
|
|||
int id;
|
||||
bool disabled;
|
||||
Ref<Texture> texture;
|
||||
Button() { id=0; disabled=false; }
|
||||
Color color;
|
||||
Button() { id=0; disabled=false; color=Color(1,1,1,1); }
|
||||
};
|
||||
|
||||
Vector< Button > buttons;
|
||||
|
@ -189,6 +190,7 @@ public:
|
|||
int get_button_by_id(int p_column,int p_id) const;
|
||||
bool is_button_disabled(int p_column,int p_idx) const;
|
||||
void set_button(int p_column,int p_idx,const Ref<Texture>& p_button);
|
||||
void set_button_color(int p_column,int p_idx,const Color& p_color);
|
||||
|
||||
/* range works for mode number or mode combo */
|
||||
|
||||
|
|
|
@ -402,6 +402,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
|
|||
if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
|
||||
p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
|
||||
|
||||
_update_visibility_color(p_node, item);
|
||||
} else if (p_node->is_type("Spatial")) {
|
||||
|
||||
bool h = p_node->call("is_hidden");
|
||||
|
@ -413,6 +414,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
|
|||
if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
|
||||
p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
|
||||
|
||||
_update_visibility_color(p_node, item);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -478,9 +480,20 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
|
|||
else
|
||||
item->set_button(0,idx,get_icon("Visible","EditorIcons"));
|
||||
|
||||
|
||||
_update_visibility_color(p_node, item);
|
||||
}
|
||||
|
||||
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
|
||||
if (p_node->is_type("CanvasItem") || p_node->is_type("Spatial")) {
|
||||
Color color(1,1,1,1);
|
||||
bool visible_on_screen = p_node->call("is_visible");
|
||||
if (!visible_on_screen) {
|
||||
color = Color(0.6,0.6,0.6,1);
|
||||
}
|
||||
int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY);
|
||||
p_item->set_button_color(0,idx,color);
|
||||
}
|
||||
}
|
||||
|
||||
void SceneTreeEditor::_node_script_changed(Node *p_node) {
|
||||
|
||||
|
|
|
@ -117,6 +117,7 @@ class SceneTreeEditor : public Control {
|
|||
void _update_selection(TreeItem *item);
|
||||
void _node_script_changed(Node *p_node);
|
||||
void _node_visibility_changed(Node *p_node);
|
||||
void _update_visibility_color(Node *p_node, TreeItem *p_item);
|
||||
void _subscene_option(int p_idx);
|
||||
|
||||
void _node_replace_owner(Node* p_base,Node* p_node,Node* p_root);
|
||||
|
|
Loading…
Reference in a new issue