diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index d8156a0afe6..12fb18cedcf 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -61,8 +61,6 @@ void Joint2D::_update_joint(bool p_only_free) { if (!body_a || !body_b) return; - SWAP(body_a, body_b); - joint = _configure_joint(body_a, body_b); if (!joint.is_valid())