diff --git a/misc/dist/html/editor.html b/misc/dist/html/editor.html index 27b762af15f..d4234d08acc 100644 --- a/misc/dist/html/editor.html +++ b/misc/dist/html/editor.html @@ -320,7 +320,7 @@ throw new Error('Invalid status mode'); } statusMode = mode; - } + }; function animateStatusIndeterminate(ms) { var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8); diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/native/audio.worklet.js index 320af6189c5..f91787b993f 100644 --- a/platform/javascript/native/audio.worklet.js +++ b/platform/javascript/native/audio.worklet.js @@ -45,7 +45,7 @@ class RingBuffer { read(output) { const size = this.buffer.length; - let from = 0 + let from = 0; let to_write = output.length; if (this.rpos + to_write > size) { const high = size - this.rpos; @@ -150,7 +150,7 @@ class GodotProcessor extends AudioWorkletProcessor { const output = outputs[0]; const chunk = output[0].length * output.length; if (this.output_buffer.length != chunk) { - this.output_buffer = new Float32Array(chunk) + this.output_buffer = new Float32Array(chunk); } if (this.output.data_left() >= chunk) { this.output.read(this.output_buffer);