From f433c3656bbd00d8d96f0dadfcf097a39e63ba6a Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sat, 8 Feb 2020 21:35:43 +0100 Subject: [PATCH] Update EditorSceneImporterAssimp description to reflect current status (cherry picked from commit 95f6be365aef0c2fb489b1ac852f4ead11567712) --- doc/classes/EditorSceneImporterAssimp.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/classes/EditorSceneImporterAssimp.xml b/doc/classes/EditorSceneImporterAssimp.xml index 8fb7347ae8b..27915ba910f 100644 --- a/doc/classes/EditorSceneImporterAssimp.xml +++ b/doc/classes/EditorSceneImporterAssimp.xml @@ -1,10 +1,10 @@ - Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. + FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. - This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats. + This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly. If exporting a FBX scene from Autodesk Maya, use these FBX export settings: [codeblock] - Smoothing Groups