Fixed uninitialized memory bug in voxelizer
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2af701fa03
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f4948721e4
3 changed files with 1 additions and 7 deletions
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@ -969,7 +969,7 @@ PoolVector<int> Voxelizer::get_giprobe_level_cell_count() const {
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level_count.resize(cell_subdiv + 1); //remember, always x+1 levels for x subdivisions
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level_count.resize(cell_subdiv + 1); //remember, always x+1 levels for x subdivisions
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{
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{
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PoolVector<int>::Write w = level_count.write();
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PoolVector<int>::Write w = level_count.write();
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for (int i = 0; i < cell_subdiv; i++) {
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for (int i = 0; i < cell_subdiv + 1; i++) {
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w[i] = 0;
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w[i] = 0;
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}
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}
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@ -2260,14 +2260,10 @@ void RasterizerSceneForwardRD::_update_render_base_uniform_set() {
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u.ids.resize(slot_count);
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u.ids.resize(slot_count);
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}
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}
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print_line("updating slots, probe count: " + itos(slot_count));
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for (int i = 0; i < slot_count; i++) {
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for (int i = 0; i < slot_count; i++) {
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RID probe = gi_probe_get_slots()[i];
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RID probe = gi_probe_get_slots()[i];
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if (probe.is_valid()) {
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print_line("probe valid: " + itos(i));
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}
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if (gi_probe_is_anisotropic()) {
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if (gi_probe_is_anisotropic()) {
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if (probe.is_null()) {
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if (probe.is_null()) {
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RID empty_tex = storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
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RID empty_tex = storage->texture_rd_get_default(RasterizerStorageRD::DEFAULT_RD_TEXTURE_3D_WHITE);
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@ -3556,8 +3556,6 @@ void RasterizerStorageRD::gi_probe_allocate(RID p_gi_probe, const Transform &p_t
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GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
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GIProbe *gi_probe = gi_probe_owner.getornull(p_gi_probe);
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ERR_FAIL_COND(!gi_probe);
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ERR_FAIL_COND(!gi_probe);
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bool data_version_changed = false;
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if (gi_probe->octree_buffer.is_valid()) {
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if (gi_probe->octree_buffer.is_valid()) {
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RD::get_singleton()->free(gi_probe->octree_buffer);
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RD::get_singleton()->free(gi_probe->octree_buffer);
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RD::get_singleton()->free(gi_probe->data_buffer);
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RD::get_singleton()->free(gi_probe->data_buffer);
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